Search Issue Tracker
Fixed in 1.2.11
Votes
0
Found in [Package]
(Preview 5) 1.3.0
Issue ID
1208943
Regression
Yes
[Timeline] Dropdown icon for "Advanced" properties doesn't work under "Control Playable Asset" in Inspector
The Dropdown icon for "Advanced" properties doesn't work under "Control Playable Asset" in Inspector.
Please refer to the attached video.
Steps to Reproduce:
1. Create a new project
2. GameObject > 3D Object > Cube
3. Window > Sequencing > Timeline
4. Create a Playable Director and Timeline Asset for Cube
5. Create Control Track and add Control Clip from GameObject
6. Inspector > Control Playable Asset > Advanced
Actual Result:
"Advanced" property dropdown icon is unresponsive OnClick.
Expected Result:
"Advanced" property dropdown icon should respond and open.
Workaround:
Clicking on the "Advanced" label instead of the dropdown icon opens up properties.
Occurring on:
2020.1.0a18, 2019.3.0f5, 2019.3.0a7
Working Fine on:
2019.3.0a6, 2019.2.17f1
Tested on Package: Timeline (Preview 5)1.3.0, 1.2.9
Environment:
Windows and Mac
License type: Free
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGPU error When over 2GB memory consumption
- WebGL error When over 2GB memory consumption
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
- Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"
Add comment