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UnityAds.OnUnityAdsShowComplete is called multiple times
Reproduction steps: 1. Download and open the attached "UnityAdsEditorBug.zip" project 2. Enter Play mode 3. Press the "Show Ad" butt... Read more
worldPos not set in standard shader if SHADER_API_D3D11 is defined
Reproduction steps: 1. Open the attached project 2. Make sure D3D9 is target graphics API 3. Observe the scene 4. Change target gra... Read more
UI elements not shown if position on Z axis is more than 1000
Repro steps: 1) Open a new project and create a canvas 2) Create a child UI object, like a button, and set it's z position to 1001+ ... Read more
[WSA] Null Pointer in IL2CPP
Build the attached project for WSA (10.0, IL2CPP) and run it in an emulator through Visual Studio. The app crashes when attempting t... Read more
Missing Picking Overlay in Game View
Repro steps: # Create a UIDocument and show it in the game view by adding it to the scene hierarchy. # Open the UI Toolkit Debug... Read more
Match content on subtimeline clip with a newly created subtimeline with ...
Steps to Repro : 1) Create an empty timeline (that will be the main timeline). 2) Create a control track. 3) Create another timeline... Read more
[Entities Graphics] [Android] Player crashes when loading content with E...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/_Scenes/Game.unity” Scene 3. Build And Run on A... Read more
[Linux] 2D URP Template "Calling Deallocate on pointer, that can not be ...
Reproduction steps: 1. Create new 2D URP template project (without sample scene) 2. A prompt to upgrade materials will pop up -> Pre... Read more
[tvOS] When B button is pressed on a wireless controller connected to a ...
How to reproduce: 1. Download the attached project and build it on the tvOS platform in Unity 2. Launch the Xcode build and connect ... Read more
[XR][HDRP] Spotlight intensity appears blocky near the edges of the lit ...
0. A Sony Spatial Reality Display is required to reproduce the issue 1. Open the attached project 2. Open the 'SRDisplaySimpleSample... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Different build sizes between Editor build and command-line build when "Static Batching" is enabled
- Particle System "Start Rotation" property affects a different axis when upgrading to newer Editor versions
- "Light" Component's "Culling Mask" setting is hidden but still has an effect when using HDRP
- Selecting the Web platform can be done when using the HDRP project
- Textures swap when SpriteRenderers with shared materials and animators are toggled on and off