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[Mac] Dedicated Server build only decreases Memory usage, CPU time and B...
How to reproduce: 1. Open new Unity Project 2. In Build Settings window, switch to Windows, Mac, Linux build target 3. In Build Sett... Read more
ContextMenuItem does not correctly inherit when attempting to use it wit...
How to reproduce: 1. Open the attached Project "TestProject" 2. In the Project Window select "Assets/ChildSO" 3. In the Inspector... Read more
Tooltips are not displayed when hovering over labels in the UI Builder w...
How to reproduce: 1. Open the attached '1346433.zip' project 2. In the Project window double-click on the Test Asset 3. In the Hiera... Read more
Test Framework fails to build player if project includes com.unity.ads
Test Framework fails to build player if project includes com.unity.ads Reproduce: 1. open attached project 2. run tests on standalo... Read more
HDRP Lit Decal Output Node is missing when trying to add it from the "Cr...
Reproduction steps: # Open the attached project # Open the “/Assets/VisualEffects.vfx” Visual Effects Graph # Right-click on th... Read more
Crash on MemoryManager::OutOfMemoryError when opening a project with cor...
Reproduction steps: 1. Open the attached "case_1332514" project -- observe crash Reproducible with: 2019.3.0f6, 2019.4.26f1, 2020.3... Read more
The movement speed of an Animation is inconsistent for a single frame wh...
How to reproduce: 1. Open the user's attached "Anim" project 2. Open the Scene "SampleScene" 3. Enter the Play Mode 4. Inspect the c... Read more
IL2CPP fails code conversion for Enum.HasFlag case
IL2CPP fails to convert correct IL code that use an enum cast to an object C:/UnityProjects/EMERGE_Home_Kopie/Library/Bee/artifacts... Read more
First frame of TextMeshPro text is rendered as squares
How to reproduce: 1. Open attached project "TmpBug.zip" 2. Enter Play mode (the Editor will be paused automatically) 3. Observe Gam... Read more
[WebGL] WebGL throws an incorrect error when importing a too small audio...
Reproduction steps: # Create WebGL project # Import attached file “1023samples.wav“ # Observe Console Expected results: Erro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
- Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"
- [Linux][Vulkan] Crash when opening searchable dialog
- The "Shader error in 'AE/Leaves': "Undefined punctual shadow filter algorithm"" error appears when build completes on a specific project