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"The following asset(s) located in immutable packages were unexpectedly ...
*Steps to reproduce:* 1. Create a new AR Mobile template project 2. Change the platform to macOS dedicated server 3. Observe the ... Read more
[Android] [ETC] Alpha size is doubled compared to RGB if "Compress with ...
To reproduce: 1) Open attached project 2) Make sure it's set as Development Build and auto attaches to Profiler 3) Build and run on ... Read more
OnPostprocessGameObjectWithUserProperties isn't called when setting extr...
Reproduction steps: 1. Open user-attached project 2. Select Barrel.fbx in Packages\Model Import Bugs\Runtime folder 3. Toggle the "O... Read more
Sprite warped when rotating to a certain angle when using flipX or flipY
Steps to reproduce: 1. Open the attached project (Test.zip) 2. Open the Assets/Scene.unity scene 3. Select "Weapons_0 (1)" object in... Read more
"IsPartOfPrefabAsset(this)" method throws “ArgumentNullException: Value ...
How to reproduce: 1. Open the "OnBeforeSerializeError 2" project 2. In the Project window right-click on the “SomePrefab” Asset an... Read more
UI Text/Buttons flicker when there are a lot of disabled UI elements pre...
How to reproduce: 1. Open attached project 2. Open scene Scenes/bug.unity 3. Play the scene - Note the flickering in both the Scen... Read more
UI Document Button is not focused when using "rootVisualElement.SetEnabl...
How to reproduce: 1. Open project "Bug Report Beta.zip" 2. Enter Play Mode 3. Focus on any button and press "Enter" then move with W... Read more
[LOD] SpeedTree prefab with 'Fade Transition Width' > 0 logs errors when...
Steps to reproduce: 1. Open the attached project 2. Open and play 'Test' scene 3. Notice the errors spammed in the console each tim... Read more
Crash on tlsf_memalign when loading a memory snapshot with the Memory pr...
Reproduction steps: 1. Open the attached project “SnapshotCrash” 2. Open Memory Profiler (Window > Analysis > Memory Profiler) 3.... Read more
[AW] AW + Maximized Game window + Play = errors
When you go into Editor Play mode with the Animation Window open and the Game window set to "Maximize on Play", the following errors... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Light Anchor component has non-zero default values for Elevation when adding a new Light Anchor component
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window