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0
votes
Fixed

[APV] Scene colliders disabled if baking is cancelled or crashes

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Mar 02, 2023

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Version/s: 2022.2.10f1, 2023.1.0b7, 2023.2.0a5

1) Open the attached project Outdoor scene 2) Notice there is a red vignette (local box volume) 3) Bake lighting 4) Notice ... Read more

0
votes
Duplicate

[Quest 2] Player crashes on Quest 2 with MemoryManager::VirtualAllocator...

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May 11, 2023

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Version/s: 2020.3.48f1, 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14

Steps to reproduce: 1. Open the attached user's project "Repro TextureArray Memory Bug Quest.zip" for Quest 2 or "Repro TextureArra... Read more

0
votes
Fixed

[Regression][5.4][RTP] RTP Terrain shader rendering is broken after upgr...

Shaders

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Feb 27, 2016

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Version/s: 5.4.0b8

Preconditions: Download Relief Terrain Package (https://www.assetstore.unity3d.com/en/#!/content/5664) from A$. Steps to repro: 1.... Read more

0
votes
Duplicate

[Perforce] Edit Changeset does not display the full text previously ente...

Version Control

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Nov 07, 2019

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Version/s: 2017.4, 2019.2.11f1, 2020.1

How to reproduce: 1. Create a new project 2. Connect it to Perforce 3. Submit any file in Project window to Version Control (Right-C... Read more

0
votes
Fixed

Lighting Settings Assets values default to another Assets values when mu...

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Jul 29, 2022

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Version/s: 2022.1.12f1, 2022.2.0b3, 2023.1.0a4

How to reproduce: 1. Open any project 2. Right click in Project Browser and create two Lighting Settings Assets 3. While one of t... Read more

0
votes
Fixed

[URP] [Debug View] [Mobile] Debugger UI can't be opened with new Input S...

URP Features

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May 07, 2021

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Version/s: 2021.2

How to reproduce: 1. Create a new project 2. Switch platform to Android or iOS 3. Enable "Development Build" property in Build Setti... Read more

0
votes
Fixed

Not informative compute shader error reporting

Shaders

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Apr 23, 2015

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Version/s: 5.0.1f1

On purpose there is some kind of error in a compute shader. In the editor the error message is a bit "laconic". It should be more ex... Read more

0
votes
By Design

[UGUI] Batches count is different if camera is more than 200 units away ...

uGUI

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Nov 07, 2019

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Version/s: 2017.4, 2019.2.10f1, 2020.1

To reproduce: 1) Open the attached project and scene 2) In Game View, open Stats window to see batches count 3) Play it 4) Move the ... Read more

8
votes
Fixed

[Shader Graph] Shader instance property gets added to CBUFFER, which cau...

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Aug 03, 2022

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Version/s: 2022.2.0b2

Steps to reproduce: 1. Open the attached user's project "HDRP Tests.zip" 2. Open the "Assets/OutdoorsScene.unity" Scene 3. Open F... Read more

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