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0
votes
Won't Fix

OnValidate fails to Undo the changes when one variable depends on another

Scripting

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Nov 14, 2019

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Version/s: 2017.4, 2018.3.2f1, 2018.4, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open attached project "UndoValidateTest.zip" and scene "TestScene" 2. In Hierarchy window, select "GameObject"... Read more

0
votes
Fixed

Entity's "ChunkWorldRenderBounds" component "Extents" value is always zero

Package: DOTS Editor

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Sep 19, 2019

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Version/s: 0.1.1

How to reproduce: 1. Open attached project "static_repro.zip" and scene "static" 2. Enter Play mode 3. Open "Window" -> "Analysis" ... Read more

0
votes
Fixed

Editor crash on RadeonRaysMeshManager::AddInstance when generating light...

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Mar 23, 2023

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Version/s: 2023.1.0b9, 2023.2.0a7

Reproduction steps: 1. Open the attached project “nhj.zip” 2. Open the Lighting window and Generate Lighting Reproducible with: 20... Read more

0
votes
Fixed

Scaling root does not scale character with Optimize GO enabled

Animation

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May 18, 2017

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Version/s: 2017.1.0b6

Scaling the character's root does not give the expected result when Optimize Game Object is enabled on a Humanoid rig (Inspector > R... Read more

1
votes
By Design

Mathf.Approximately on similar values do not return true in IL2CPP Stand...

IL2CPP

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May 12, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project "mathf.approx bug.zip" and scene "Main" 2. Enter Play mode 3. In Game View, press "Begin... Read more

0
votes
Fixed

UI Builder: "Width" tooltip needs an update as it presents the option, w...

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Sep 13, 2023

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Version/s: 2023.2.0b9, 2023.3.0a5

Steps to reproduce: # Create a project # Window->UI Toolkit->UI Builder # Go to the "Controls" window and find "Button" # Do... Read more

0
votes
Fixed

[Input System] Sample Projects have missing script references

Package: Input System

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Oct 10, 2019

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Version/s: 1.0.0-preview.2

Reproduction steps: 1. Open "1190598" project 2. Select "UICanvas" and notice that it has a missing script reference 3. Select "Defa... Read more

2
votes
Fixed

Color set through CanvasRenderer.SetColor is reset when CanvasRenderer b...

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Jun 03, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.2.0a17, 2023.1.0a1

How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Press the Play button 4. In the Game view,... Read more

0
votes
Fixed

Addressable Asset Settings file throwing NullReferenceException exceptio...

Package: Addressables

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Mar 21, 2023

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Version/s: 1.21.8

Reproduction steps: 1. Open the attached project “AddressableBug” 2. In the Project window select “Assets/Data/AddressableAssetDat... Read more

0
votes
Duplicate

Transform Gizmos are not visible in Scene window when GameObject with UR...

Package: Scriptable Render Pipeline Universal

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Oct 28, 2021

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Version/s: 12.1.0

How to reproduce: 1. Open the attached “DecalBug.zip” project 2. Open the “SampleScene” Scene 3. In the Hierarchy select GameObject ... Read more