Search Issue Tracker
OnValidate fails to Undo the changes when one variable depends on another
How to reproduce: 1. Open attached project "UndoValidateTest.zip" and scene "TestScene" 2. In Hierarchy window, select "GameObject"... Read more
Entity's "ChunkWorldRenderBounds" component "Extents" value is always zero
How to reproduce: 1. Open attached project "static_repro.zip" and scene "static" 2. Enter Play mode 3. Open "Window" -> "Analysis" ... Read more
Editor crash on RadeonRaysMeshManager::AddInstance when generating light...
Reproduction steps: 1. Open the attached project “nhj.zip” 2. Open the Lighting window and Generate Lighting Reproducible with: 20... Read more
Scaling root does not scale character with Optimize GO enabled
Scaling the character's root does not give the expected result when Optimize Game Object is enabled on a Humanoid rig (Inspector > R... Read more
Mathf.Approximately on similar values do not return true in IL2CPP Stand...
How to reproduce: 1. Open attached project "mathf.approx bug.zip" and scene "Main" 2. Enter Play mode 3. In Game View, press "Begin... Read more
UI Builder: "Width" tooltip needs an update as it presents the option, w...
Steps to reproduce: # Create a project # Window->UI Toolkit->UI Builder # Go to the "Controls" window and find "Button" # Do... Read more
[Input System] Sample Projects have missing script references
Reproduction steps: 1. Open "1190598" project 2. Select "UICanvas" and notice that it has a missing script reference 3. Select "Defa... Read more
Color set through CanvasRenderer.SetColor is reset when CanvasRenderer b...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Press the Play button 4. In the Game view,... Read more
Addressable Asset Settings file throwing NullReferenceException exceptio...
Reproduction steps: 1. Open the attached project “AddressableBug” 2. In the Project window select “Assets/Data/AddressableAssetDat... Read more
Transform Gizmos are not visible in Scene window when GameObject with UR...
How to reproduce: 1. Open the attached “DecalBug.zip” project 2. Open the “SampleScene” Scene 3. In the Hierarchy select GameObject ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template