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SerializeReference Array field background box is not correctly resized w...
How to reproduce: 1. Open the user's attached project and SampleScene scene 2. In the Hierarchy window, select GameObject 3. In the ... Read more
[Shadergraph][HDRP] Entry field for HD Lit "Sorting Priority" auto-cance...
Reproduces in HDRP 10.4.0 Reproduces in SRP2Core for Version: 2021.1.8f1.2516 Does not reproduce in SRP 7.6.0 (likely because no Int... Read more
RenderTarget with premultiplied alpha blending is too bright and does no...
How to reproduce: 1. Open the user's attached project 2. Observe the circle In the Game view Expected result: In the top half of th... Read more
The themes are not accessible when using UI Builder
Reproduction steps: # Open the “UIBuilderBugs.zip” project # Create and open a new UI Document # Observe themes Expected result: D... Read more
Shaders: #pragma target with trailing comment is not recognized
Writing something like "#pragma target 4.0 // test" in a shader does not actually work - the trailing comment makes SM4.0 target not... Read more
Lighting is not applied correctly after using Progressive Lightmapper wh...
How to reproduce: 1. Open User's attached "Unity 2019.3 Bug Reports.zip" project 2. Load "SampleScene" (Assets -> Scenes) 3. "Genera... Read more
"floating point division by zero" warning is thrown when a Sample Gradie...
How to reproduce: 1. Open the user's attached "Testing Shader.zip" project 2. Selected the "BuggedShader" Shader Graph 3. Observe th... Read more
[XR][OpenXR]Crash on OpenXRLoaderBase.Internal_PumpMessageLoop when HMD ...
Reproduction steps: 1. Open the user's attached "OpenXR Bugs.zip" project 2. Load ControllerSample scene 3. Make sure the "OpenXR Li... Read more
[Android] Crash at nativeRestartActivityIndicator when Debugging and run...
[This is internal feature, doesn't affect users] To reproduce: 1.Create a new Unity project (Unity revision `ad84c73533d2`) 2. Add... Read more
Transform Gizmo shows up at the first non-empty child Gizmo location if ...
How to reproduce: 1. Open a new project 2. Create an empty GameObject 3. Create a Cube as a child to the empty GameObject 4. Move t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GUISkin background is displayed in lighter colors in the Game view than in the Preview or Icon
- Selection of multi-select ListView is changed when interacting with child element in an EditorWindow
- [Android] The '-' symbol is not allowed to be entered when entering a negative number in an InputField when the Content Type is set to Integer Number
- [Android] Crash due to null pointer dereference when UnityPlayer.UnitySendMessage() is called in onCreate
- DepthNormalPrepass or DrawDepthNormalPrepass is rendered when using the Decal renderer feature with “Technique: Screen Space” and “Use Rendering Layers”