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1
votes
Fixed

SerializeReference Array field background box is not correctly resized w...

IMGUI

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Jun 11, 2021

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Version/s: 2020.2.0a14, 2021.1, 2021.1.3f1, 2021.2

How to reproduce: 1. Open the user's attached project and SampleScene scene 2. In the Hierarchy window, select GameObject 3. In the ... Read more

0
votes
Fix In Review

[Shadergraph][HDRP] Entry field for HD Lit "Sorting Priority" auto-cance...

Package: Scriptable Render Pipeline HD

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Jun 29, 2021

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Version/s: 10.4.0

Reproduces in HDRP 10.4.0 Reproduces in SRP2Core for Version: 2021.1.8f1.2516 Does not reproduce in SRP 7.6.0 (likely because no Int... Read more

0
votes
Won't Fix

RenderTarget with premultiplied alpha blending is too bright and does no...

Shader System

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Sep 08, 2020

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Version/s: 2018.4, 2019.4, 2019.4.0f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project 2. Observe the circle In the Game view Expected result: In the top half of th... Read more

0
votes
By Design

The themes are not accessible when using UI Builder

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Jul 07, 2022

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Version/s: 2022.2.0a18, 2023.1.0a1

Reproduction steps: # Open the “UIBuilderBugs.zip” project # Create and open a new UI Document # Observe themes Expected result: D... Read more

0
votes
Fixed

Shaders: #pragma target with trailing comment is not recognized

Shaders (Legacy)

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Feb 27, 2015

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Version/s:

Writing something like "#pragma target 4.0 // test" in a shader does not actually work - the trailing comment makes SM4.0 target not... Read more

4
votes
Fixed

Lighting is not applied correctly after using Progressive Lightmapper wh...

Scripting

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Sep 14, 2019

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Version/s: 2019.3.0a12, 2019.3.0b3, 2020.1.0a1

How to reproduce: 1. Open User's attached "Unity 2019.3 Bug Reports.zip" project 2. Load "SampleScene" (Assets -> Scenes) 3. "Genera... Read more

4
votes
Fixed

"floating point division by zero" warning is thrown when a Sample Gradie...

Package: Shader Graph

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May 25, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open the user's attached "Testing Shader.zip" project 2. Selected the "BuggedShader" Shader Graph 3. Observe th... Read more

3
votes
Fixed

[XR][OpenXR]Crash on OpenXRLoaderBase.Internal_PumpMessageLoop when HMD ...

Package: OpenXR Plugin

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Jun 25, 2021

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Version/s: 1.2.2

Reproduction steps: 1. Open the user's attached "OpenXR Bugs.zip" project 2. Load ControllerSample scene 3. Make sure the "OpenXR Li... Read more

0
votes
By Design

[Android] Crash at nativeRestartActivityIndicator when Debugging and run...

Mobile

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Jul 26, 2019

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Version/s: 2019.3, 2019.3.0a10

[This is internal feature, doesn't affect users] To reproduce: 1.Create a new Unity project (Unity revision `ad84c73533d2`) 2. Add... Read more

0
votes
Postponed

Transform Gizmo shows up at the first non-empty child Gizmo location if ...

Scene/Game View

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Mar 10, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open a new project 2. Create an empty GameObject 3. Create a Cube as a child to the empty GameObject 4. Move t... Read more

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