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1373123 Visual scripting input node randomly receives On Released event ...
*Important Note:* Please check the comments on the original FogBugz ticket. *Reproducible on:* * VS version: 1.7.5 * Unity version:... Read more
OnValidate fails to Undo the changes when one variable depends on another
How to reproduce: 1. Open attached project "UndoValidateTest.zip" and scene "TestScene" 2. In Hierarchy window, select "GameObject"... Read more
[APV] ProbeVolumeDebug shader warnings first time opening a project
Reproduction: 1) Open the HDRP sample project from the hub 2) Enable ABV debug mode Window->Analysis-Rendering Debugger->Probe... Read more
Baked lightmaps have lighter/brighter spots
How to reproduce: 1. Open user attached project 2. Clear lighting data 3. Bake lighting 4. Inspect game view Reproduced on: 5.5.0f1... Read more
[BugReporter] [UI] Search results might have tooltips with full title text
Search results in Bug Reporter should be or viewable on re-sizing or a tooltip with full text should be added. To repro: 1. Enter... Read more
[XR][GearVR] Empty project is not rendered with Single-Pass selected on ...
How to reproduce: 1. Open attached project 2. Build&Run to Samsung Galaxy S7 (Mali) 3. Launch application, observe black screen Reg... Read more
[URP][Adreno][UI] Visual glitches on progress bar
Steps to reproduce: 1. Open the attached project or download project from https://github.com/Unity-Technologies/2d-rpg-demo 2. Build... Read more
[Input System] Sample Projects have missing script references
Reproduction steps: 1. Open "1190598" project 2. Select "UICanvas" and notice that it has a missing script reference 3. Select "Defa... Read more
Motion property of FBX import applies Root Motion Node to all Animation ...
How to reproduce: 1. Open project "FBXMotionSelection" 2. In the Project window, select FBX "Knight" (in Assets folder) 3. In the In... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template