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[macOS] [iOS] WebCamTexture dimensions requested on creation are not set...
Steps to reproduce: 1. Open the attached project ("1320637.zip") 2. Open "TestScene" 3. Enter Play mode 4. Check Console window to s... Read more
Output conversion and undoing actions result in missing shadergraph fiel...
How to reproduce: # Note - this reproduction is consistent but will require patience as it does not seem to have common pattern. I... Read more
Pointer Click events do not fire on Plane gameobjects
Physics Raycaster was missing... oops. Read more
HDRP Package to version 7.1.2 do not compile
How to Reproduce: 1. Create a new Unity HDRP Project 2. Open Package Manager and update High Definition RP package to 7.1.2 3. Obser... Read more
[Profiler] The CPU Profiler -> Hierarchy view's "Show Calls" view does n...
Steps to Reproduce: 1. Add the Test.cs file to an Empty project and attach the component to something in the scene. 2. Run the game ... Read more
[Android] Gradle template isn't selectable when the folder contains both...
How to reproduce: 1. Open the user’s attached “TEST_AGP” project 2. Open the “Publishing Settings” under Android Player Settings ... Read more
Transform component cannot be edited in Inspector when using EditorWindo...
How to reproduce: 1. Open the user's attached project "Terrain Align.zip" 2. From the Project tab, open Assets/Bug/BugScene.unity 3.... Read more
Forward+ Rendering Path causes flickering when used with Shader Graph th...
Reproduction steps: 1. Open the attached “Test F+“ project 2. Open the “Assets/Scenes/SampleScene.unity” 3. Enter the Play Mode 4. O... Read more
[URP][Android] "error "SAMPLE_TEXTURECUBE_ARRAY_LOD" is not supported on...
Repro steps: 1. Open attached project 2. Switch build target to Android 3. Build and Run the “Bug” on an Android device Actual: The... Read more
[CustomEditor] DragPerform event does not fire when Unity Editor is not ...
To reproduce: 1) Open the attached project 2) In top menu bar, open CUSTOM_NAME (Edits below) ->PropBrowser->Browser 3) Make sure Un... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
- Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"
- [Linux][Vulkan] Crash when opening searchable dialog
- The "Shader error in 'AE/Leaves': "Undefined punctual shadow filter algorithm"" error appears when build completes on a specific project