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0
votes
Fixed

Silent Crash caused by DLL after API Updater runs and makes invalid edit...

Scripting

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Aug 08, 2019

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Version/s: 2019.2.0f1

How to reproduce: 1. Open the attached project with 2. Go to Tools > Odin Inspector > Preferences > AOT Generation 3. Click Generate... Read more

1
votes
Fixed

[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...

UI

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Jan 04, 2016

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Version/s: 5.3.1p1

To reproduce: 1. Open attached project 2. Play scene 3. Click on Open 4. Notice spike in profiler 5. Click on Back button 6. Notice ... Read more

0
votes
Fixed

ListView.unbindItem is called at index 0 when adding a new item to a lis...

UI Toolkit

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Jan 26, 2022

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Version/s: 2021.2, 2021.2.0a20

How to reproduce: 1. Open the attached project "listRepro" 2. Open the ListViewUnbindIssue window (Window > ListViewUnbindIssue) 3. ... Read more

0
votes
Fixed

[RenderDoc] Compute Shader Dispatch Calls do not show in the Event Log

Graphics - General

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Jan 18, 2016

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Version/s: 5.3.1f1

Repro steps: 1) Open the project and main.scene in it 2) Load RenderDoc on the Game View 3) Press play and capture the frame with Re... Read more

1
votes
Fixed

[iOS] Launch Screen adds custom XIBs, XIBs override Legacy Launch Images...

Mobile

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May 03, 2019

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Version/s: 2019.1.0a9, 2019.1.1f1

How to reproduce: 1. Create a new project 2. Build Xcode project using Default settings (iPad and iPhone Launch screen are set to De... Read more

1
votes
Won't Fix

GUIUtility.hotControl changes when drawing a button using GUILayout

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Jun 03, 2022

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Version/s: 2020.3.28f1, 2021.2.11f1, 2022.1.0b6, 2022.2.0a4, 2023.1.0a1, 2023.2.0a1

Reproduction steps: 1. Open the user's attached "Test.zip" project 2. Open the "SampleScene" Scene 3. Select the "Test" GameObject 4... Read more

0
votes
Fixed

[AssetBundles] RecompressAssetBundle never does the expected CRC check

Asset Bundles

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Oct 30, 2019

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Version/s: 2018.4, 2019.2.10f1, 2020.1

How to reproduce: 1. Open the attached project 2. Open the Test Runner 3. Run the tests Actual result: Tests fails. Expected result... Read more

0
votes
By Design

Complex bindings do not consume less complex inputs when the inputs are ...

Package: New Input System Bugs

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Jan 12, 2024

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Version/s: 1.8.0-pre.2

How to reproduce: 1. Open the attached “input_system_issue” project 2. Open the “SampleScene” and enter Play Mode 3. Press Shift+B o... Read more

0
votes
Fixed

[iOS] Crash on __pthread_kill when clicking on a Notification that conta...

Package: Mobile Notifications

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Nov 23, 2021

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Version/s: 1.4.2

Reproduction steps: 1. Open the attached project "PushNotifCrash .zip" 2. Build and Deploy the project to an iOS Simulator 3. Put th... Read more

0
votes
Fixed

[CoreRP] PackFloat2To8 is broken in packing.hlsl

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Feb 02, 2024

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Version/s: 2021.3.36f1, 2022.3.20f1, 2023.3.0b6, 6000.0.0b11, 6000.0.0b12

*Steps to reproduce:* 1. Unzip and open attached project 2. Look at the rendering of the scene (game view): !image-2024-02-02... Read more