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tutorial case for onboarding
Steps to reproduce: 1. Open atached project reproduced with the description of the user 2. Start play mode and write text in input f... Read more
[Project Browser] Assets are not imported again when reimported from pro...
Assets are not imported again when reimported from project browser Steps to Reproduce: 1. Create a new project. 2. Window > Asset ... Read more
Test Framework fails to build player if project includes com.unity.ads
Test Framework fails to build player if project includes com.unity.ads Reproduce: 1. open attached project 2. run tests on standalo... Read more
[STW2019]Assertion failed on expression: '!m_IsUndoing' when pressing cm...
How to reproduce: 1. Open the attached project 2. Go to the Assets-> Sprites folder 3. Select any sprite-> go to Import settings in... Read more
[Visual Effect Graph] Suitable Contexts selection is not saved within Bl...
How to reproduce: 1. Create a new Unity project 2. Import the Visual Effects Graph package 3. Create a new Block Subgraph(Assets > C... Read more
[Shuriken] Crash upon assigning the wrong particle List to the wrong Par...
Unity crashes if the wrong list of particles gets assigned to the wrong trigger event type. Repro steps: 1. Open Bug_Crash scene fr... Read more
5.3 Mac standalone with all default settings ("fullscreen" + "native res...
1. create a project with 5.3.3p2 2. build mac standalone 3. run it. Expected: goes into fullscreen, at native display resolution (t... Read more
[XR][Android][URP][Shader Graph] Shader graph shaders are not rendering ...
Shaders that are created using the Shader Graph do not render on Android when using instancing. Read more
Custom Render Pass increases memory usage when in Play Mode
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/Empty.unity” Scene 3. Enter the Play Mod... Read more
[UIR] Clear color isn't premultiplied before being applied
When specifying a clear color in the PanelSettings, the color is applied as-is. For example, we can specify (1,1,1,0.5) and this val... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template