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0
votes
Duplicate

Test Framework fails to build player if project includes com.unity.ads

Package: Test-Framework

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Nov 11, 2019

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Version/s: 3.3.1

Test Framework fails to build player if project includes com.unity.ads Reproduce: 1. open attached project 2. run tests on standalo... Read more

0
votes
By Design

[Profiler][UX] Profiler is very slow, hard to select right frame, runs o...

Profiling

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Sep 07, 2020

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Version/s: 2019.4, 2019.4.9f1, 2020.2

Reproduction steps: 1. Open attached project "VersionDependencyGraph.zip" 2. In Profiler window, enable Deep Profiling and record in... Read more

1
votes
Duplicate

The mouse switches monitors when navigating in the Scene view with a mul...

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Jan 11, 2023

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Version/s: 2022.2.2f1, 2023.1.0a25

Steps to reproduce: 1. In Windows navigate to Settings > System > Display 2. Change the Scale to 125% 3. Create a new project 4.... Read more

0
votes
Fixed

Crash on ArticulationBody::HierarchicalDestruction when entering Play Mo...

Physics

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Aug 23, 2020

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Version/s: 2020.1.0b8, 2020.2.0a8, 2020.2.0a21

Reproduction steps: 1. Open the user's attached "ArmRobot.zip" project 2. Load "ArticulationRobot" scene 3. Go to Edit -> Project Se... Read more

0
votes
Fixed

5.3 Mac standalone with all default settings ("fullscreen" + "native res...

OSX

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Feb 29, 2016

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Version/s: 5.3.3p2

1. create a project with 5.3.3p2 2. build mac standalone 3. run it. Expected: goes into fullscreen, at native display resolution (t... Read more

1
votes
Fixed

[XR][Android][URP][Shader Graph] Shader graph shaders are not rendering ...

XR SDK

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Nov 08, 2019

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Version/s: 2019.1.0a6

Shaders that are created using the Shader Graph do not render on Android when using instancing. Read more

0
votes
Fixed

Incorrect functions in the ".symbols.json" file when building for WebGL

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Feb 24, 2023

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Version/s: 2021.3.18f1, 2022.2.6f1, 2023.1.0b3, 2023.2.0a1

Reproduction steps: 1. Open a new Unity Project 2. Switch to WebGL platform build 3. Change “Player Settings\Settings for WebGL\P... Read more

0
votes
Not Reproducible
0
votes
Fixed

RootEditor predicate for GameObjects disables Drag and Drop in the Scene...

Window management

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Oct 14, 2021

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Version/s:

When creating a RootEditor predicate, if you try to override the inspector for GameObjects, drag and drop for all objects is disable... Read more

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