Search Issue Tracker
Fixed in 5.2.0
Votes
0
Found in
5.0.1f1
Issue ID
691773
Regression
No
Not informative compute shader error reporting
On purpose there is some kind of error in a compute shader. In the editor the error message is a bit "laconic". It should be more explicit and more helpful.
Error message:
Shader error in 'ErrorReportingFail.compute': Compute shader compilation had a problem, your compute shader was not compiled correctly.
Reproduced on 5.0 versions. On 5.1 such error doesn't appear.
Repso steps:
1. open attached project "ShaderErrorReporting.zip";
2. right click on "ErrorReportingFail" shader in project view and reimport it.
3. not informative message appears in the console.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [APV] Impossible to switch between multiple Baking Set when multiple scenes are loaded additively
- [Linux] Low project loading speed when using Ubuntu 24.10
- [VFX Graph] URP ShaderGraph integration issue with VFX and Fog.
- The Editor is slowed down when a Volume Profile with many Overrides is open in the Inspector window
- Lightmap "View" button is not symmetric and has an empty space
Add comment