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Game View needs an extra redraw when existing play mode
- Open scene Startup in the attached project: Notice a black GameView saying "No Cameras Rendering" - Press Play in the Editor and l... Read more
Custom SettingsProvider tabs have smaller left margins than default Sett...
How to reproduce: 1. Open user's attached project 2. Open Preferences window 3. In Preferences window select 'External Tools' tab an... Read more
Editor freezes on SceneView.Paint Unity's code execution when entering P...
Reproduction steps: 1. Open the attached “repro-project“ 2. Open Assets/Main Scene.unity scene 3. Enter Play Mode Expected res... Read more
Improve error message when saving out side of project
When trying to save from the UI builder outside of the project directory this exception will happen and nothing else gets reported t... Read more
Particles invisible when using SMRenderer on build if UseMeshColors is s...
Reproduction steps: 1. Open attached project "SkinnedMeshRendererParticles.zip" 2. Add "TestingScene" to Scenes in Build ("Scenes" f... Read more
[2D/3D Mobile Template] "Internal: Deleting an allocation" warning are t...
Steps to reproduce: 1. Open 3D or 2D mobile template 2. Enter Play Mode 3. Observe the Console Actual Result: Warnings are thr... Read more
Graphic arifacts on this current laptop
Reproduces on this laptop on 5.3.3f1 and 5.4.0b7 This is weird - on one laptop (Win 7 64b) this project works perfectly on both G... Read more
Standard shader with a low smoothness value shows banding in WebGL
Reproduction steps: 1. Open the attached project "WebGLBanding" and open the scene "spherescene" 2. Build the game for WebGL and pl... Read more
Crash on WindowsVideoMedia::CopyToRGBA when importing a black and white ...
How to reproduce: 1. Create a new project 2. Import (Assets -> Import New Asset) the attached MP4 file ('RPReplay_Final1577253701.MP... Read more
Shader warning after building a project with URP Sample
*How to reproduce:* 1. Create a new Universal 3D Sample project 2. Open Build Settings (File -> Build Settings) - to speed up the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GUISkin background is displayed in lighter colors in the Game view than in the Preview or Icon
- Selection of multi-select ListView is changed when interacting with child element in an EditorWindow
- [Android] The '-' symbol is not allowed to be entered when entering a negative number in an InputField when the Content Type is set to Integer Number
- [Android] Crash due to null pointer dereference when UnityPlayer.UnitySendMessage() is called in onCreate
- DepthNormalPrepass or DrawDepthNormalPrepass is rendered when using the Decal renderer feature with “Technique: Screen Space” and “Use Rendering Layers”