Search Issue Tracker
Duplicate
Duplicate in 2022.3.X
Votes
0
Found in
2022.3.6f1
Issue ID
UUM-52929
Regression
No
Search Index Manager freezes on UnityEngine.AudioClip:CreateUserSound when starting Index Build
Reproduction steps:
1. Open the attached "PROJECTFILE" project
2. Open the Search Index Manager (Window > Search > Index Manager)
3. In the Search Index Manager window change the Includes folder to “Assets/__Sprites”
4. Click Save and then Build
Expected result: The Index build is completed successfully
Actual result: Search Index Manager gets stuck with a Background Task “Building assets search index” on 0%
Reproducible with: 2022.3.6f1
Reproducible on: Windows 10
Not reproducible on: No other environment tested
Notes: In the AssetImportWorker log files stack frames can be seen
First few lines of AssetImportWorker stack frames:
0x00007ff745fef2d5 (Unity) FMOD::SoundI::readData
0x00007ff745feecd1 (Unity) FMOD::SoundI::read
0x00007ff745fd2fc6 (Unity) FMOD::SystemI::createSoundInternal
0x00007ff745fd06b0 (Unity) FMOD::SystemI::createSound
0x00007ff745fcaad3 (Unity) FMOD::System::createSound
0x00007ff7446d4664 (Unity) LoadFMODSound
0x00007ff7446d17eb (Unity) SoundManager::CreateSoundInternal
0x00007ff7446b55ab (Unity) AudioClip::CreateSound
-
Resolution Note:
null
Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-48578 -
Resolution Note (2022.3.X):
null
Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-48578
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
This is a duplicate of issue #UUM-48578