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Project Settings/Package Manager foldouts alignment is wrong after chang...
How to reproduce: 1. Open an empty project (250% Screen Scale) 2. Select Edit/Project Settings/Package Manager 3. Observe the Scoped... Read more
Unexpected recursive transfer of MonoBehaviour error on importing package
On importing asset project "Love/Hate" "Unexpected recursive transfer of MonoBehaviour. MonoBehaviour 'Farmer' is being transferred... Read more
[Linux] Project Settings window cannot go over Build Settings window
How to reproduce: 1. Create or open any project 2. Open Build Settings and Project Settings windows 3. Make sure that both windows a... Read more
Selecting "Name" or "Type" in Hierarchy window search bar does not chang...
Reproduction steps: 1. Open new Unity project 2. In Hierarchy window's search bar, click the "Magnifying Glass" symbol 3. In the con... Read more
The movement speed of an Animation is inconsistent for a single frame wh...
How to reproduce: 1. Open the user's attached "Anim" project 2. Open the Scene "SampleScene" 3. Enter the Play Mode 4. Inspect the c... Read more
Inspector debug "Duplicate" and "Delete" options don't work
Steps to reproduce: 1. Create new material 2. Turn on inspector debug mode 3. Create more entries in "String Tag Map" array 4. Try t... Read more
Camera.WorldToScreenPoint is producing different behavior with dynamic r...
Reproduction steps: 1. Open attached project "DynamicResolutionRenderTexture.zip" and scene "DynamicResolution" 2. Enter Play Mode 3... Read more
Unity Hub loses Debug Mode functionality after starting Editor and switc...
Reproduction steps: 1. Open Unity Hub in Debug Mode for any version 2. Launch any Project from the Projects section 3. In Unity Hub,... Read more
AudioUtil plays AudioClip in mono when it is cloned
Reproduction steps: 1. Open user's attached project 2. Go to Window > AudioUtil Bug Demo Window 3. In the Project window, select "St... Read more
ScrollRect layout recalculation causes unnecessary allocation
Reproduction steps: 1. Open user attached Project 2. Open the Profiler 3. Enter Play mode 4. Move the ScrollRect 5. Profile the fram... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GUISkin background is displayed in lighter colors in the Game view than in the Preview or Icon
- Selection of multi-select ListView is changed when interacting with child element in an EditorWindow
- [Android] The '-' symbol is not allowed to be entered when entering a negative number in an InputField when the Content Type is set to Integer Number
- [Android] Crash due to null pointer dereference when UnityPlayer.UnitySendMessage() is called in onCreate
- DepthNormalPrepass or DrawDepthNormalPrepass is rendered when using the Decal renderer feature with “Technique: Screen Space” and “Use Rendering Layers”