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[macOS] Gamepad.SetMotorSpeeds() does not produce vibrations on the cont...
How to reproduce: 1. Open the attached project “Controller rumbling.zip” 2. Open the “SampleScene” scene 3. Connect a Controller ... Read more
[Documentation] Graphics.RenderMeshIndirect arguments naming is misleading
*Steps to reproduce:* # Read https://docs.unity3d.com/6000.0/Documentation/ScriptReference/Graphics.RenderMeshIndirect.html # No... Read more
Inspector debug "Duplicate" and "Delete" options don't work
Steps to reproduce: 1. Create new material 2. Turn on inspector debug mode 3. Create more entries in "String Tag Map" array 4. Try t... Read more
[Android] Crash when recording audio with a connected Bluetooth audio de...
Reproduction steps: 1. Open the attached project “BluetoothProject” 2. Build and Run the project on Android 3. When prompted, gra... Read more
[UWP] sign key of .net plugins removed when built on UWP platform
Reproduction steps: 1. Open project "UWPSignKey.zip" 2. Open Build Settings window from File > Build Settings 3. Switch Platform to ... Read more
Editor crashes on "AtomicStack::Pop" when building standalone with a lot...
Reproduction steps: 1. Open attached project(~3gb). 2. Build it as a standalone and make sure that all the scenes are included. 3. U... Read more
OnDrag is blocked by Perspective camera Clipping Planes Far value
Better Repro: - Open case_775756-TestDrag.7z project and its main scene - Both sprites have a OnPointerClick event handler that logs... Read more
PlayerPrefs.GetInt throws an exception when NativeArray<T> is initialize...
Steps to reproduce: 1. Open the project attached by the user 2. Open "NativeArrayTestScene" 3. Enter Play mode 4. Observe the consol... Read more
ShortcutAttribute does not work when in Play mode and the Game view is s...
How to reproduce: 1. Open the attached "Shortcut.zip" project 2. Press Alt+N and notice that a message gets logged in the console 3.... Read more
[A2] [HDRP] [Shadergraph] Parallax occlusion node does not work in subgr...
Parallax occlusion node does not work in subgraphs See video Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template