Search Issue Tracker
Won't Fix
Votes
0
Found in
5.4.0b6
Issue ID
770170
Regression
No
[ParticleSystem] Volumed Cone emitter with high angles, causes not fully shape emitting
Info:
It seems there is some kind of limited distance how much particles are emited from shell.
No Regression
Project Steps:
1. Open scene
2. Check "Particle System" in hierarchy
3. Make sure gizmos turned on
4. Notice that particles are not emited fully form shape shell
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Draw Additional Lights Shadowmap" calls increase when custom MaterialBlockProperty is used
- Crash on _platform_memmove when importing the "Dragon Crashers - URP 2D Sample Project" to a new 2D project
- "Shader is not supported on this GPU" warnings and and shaders are not loading when building the project for non-Chromium browsers
- [iOS][URP] The screen flickers and the "Execution of the command buffer was aborted due to an error during execution" error is thrown continuously
- Shortcut Manager shows empty conflict filter when resolving runtime conflicts involving different contexts
Add comment