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Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened
Reproduction steps: 1. Open the attached “My project.zip” project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Open the... Read more
Unity Editor crashes in Play Mode when hosting an online session
How to reproduce: 1. Open the user attached project 2. Go to the "Start Menu" scene 3. In the top drop-bar go to ParrelSync > Clones... Read more
[Performance][SkinnedMesh] (Rendering.UpdateDirtyRenderers) Skinned mesh...
After few tests I found out the more skinned mesh renderers you have the more method Rendering.UpdateDirtyRenderers cost your cpu po... Read more
[iOS] Screen.dpi returns wrong value for iPhone 11 Pro
How to reproduce: 1. Build the attached project for iOS Simulator SDK 2. Open the generated Xcode project 3. Select iPhone 11 Pro as... Read more
[NavMeshSurface] Original NavMeshSurface looses NavMesh data if same Nav...
Steps to reproduce: 1. Open attached project "AI11.zip" 2. Open scene "repro" 3. In hierarchy, select "NavMesh Surface (1)" and bak... Read more
'Welcome' and 'project selection' windows are connected with white strip...
To reproduce: 1. Start 2 versions of Unity 2. Press 'Open' (on any version) and immediately click on any active program on 2nd monit... Read more
NavMeshSurface has visual artifacts/clipping when using Physics Collider...
How to reproduce: 1. Open attached project "BugRepro_4.zip" and scene "Dungeon" 2. In Hierarchy window, select "Floor" object 3. In... Read more
Importing Visual Scripting Assets before opening visual scripting graphs...
When importing new visual scripting assets in a project where you never opened visual scripting, a bunch of errors start to log abou... Read more
Editor freezes when using Debug.Log and trying to print a value within t...
How to reproduce: 1. Open attached project "Case_1164485_repro.zip" 2. Open "Paddle" scene 3. Enter Play Mode Expected result: Edit... Read more
Subscene fails to import when using managed IComponentData referencing a...
How to reproduce: 1. Open the attached project "1201070.zip" 2. Open the Scene1 3. Select ManagedComponent in the Hierarchy Expecte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][iOS] The keyboard closes and re-opens when consecutive input fields are selected
- Complex Sub Graph connected to a Voronoi node is ignored when the shader gets applied as a Material
- Compute Shader property not set error when entering play mode with path tracing and PBR sky
- "WebGL Publish" detects WebGL module and allows building when it is installed without restarting the project
- Editor is non-responsive and flickers when multiple Water System instances are enabled