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Crash on mono_g_hash_table_find_slot when entering Play Mode
Reproduction steps: 1. Open the user's attached project 2. Enter Play Mode Expected result: Editor enters Play Mode successfully Ac... Read more
[OSX] Fatal Error when importing a project with invalid package dependen...
Steps to reproduce: 1. Open attached "package-cocktail.zip" Unity project 2. Press "Retry" in the Unity Package Manager Error dialog... Read more
See all versions button is missing in the Package manager
1. Create a new project; 2. Open Package manager window; 3. Set package manager to show "All packages"; 4. Expand any package in you... Read more
[Android] Integer division that will only give 0 or 1, assigned to a flo...
1. What happened Even when I open the app immediately after the play store finishes installing the install-time packs (so it stil... Read more
[Performance][Oculus] OculusRuntime.WaitToBeginFrame takes approximately...
Steps to reproduce: 1. Create a new unity project 2. Switch target platform to Android 3. Change Color Space to Linnear 4. Insta... Read more
[Visual Effect Graph] ArgumentOutOfRangeException error is thrown on rig...
ArgumentOutOfRangeException error is thrown on right clicking any block property in graph window Steps to repro: 1. Create a new pr... Read more
"Check for content updates" doesn't work when "Include Addresses in Cata...
Reproduction steps: 1. Open the attached project 2. Open "Window -> Asset Management -> Addressables -> Groups" 3. Make a new bui... Read more
[Mac] Editor drops frames when Timeline recording is enabled
Reproduction steps: 1. Open the attached “testTimeline.zip” project and the Scenes/SampleScene 2. Select “Cube” and try to move it... Read more
Enabling Animator causes animation to finish immediately
To reproduce: 1. Open attached project 2. Play Scene 3. Wait 10 seconds 4. Click enable 5. Notice that the animation finishes imme... Read more
[Input System] Out-of-focus Gamepad devices do not set ButtonControl.was...
Reproduction steps: 1. Open the attached user's project "InputSystem Bug.zip" 2. Connect a xinput compatible controller 3. In the Pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Colliders of GameObject with Rigidbody component fail to collide with another GameObject when Rigidbody becomes Kinematic
- Shader cache uploads occur when the "Upload" parameter is disabled in the Cache Server settings
- "ApplySingleProperty clear overrides error" error when applying SerializedReference override to Prefab's nested Prefab
- About Unity window shows extended version numbers including staging tag
- Mono release JIT incorrectly replaces long multiplication with a left-shift operation