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0
votes
By Design

GetComponent() allocates memory on each call

Scripting

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Jun 13, 2015

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Version/s: 5.1.0f3

How to reproduce: 1. Open attached project2. Open scene scene.unity3. Open the Profiler window4. Enable Deep Profiling5. Play the sc... Read more

0
votes
By Design

Menu Validate functions are called when a not-related function is triggered

IMGUI Controls

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Dec 16, 2022

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Version/s: 2020.3.43f1, 2021.3.16f1, 2022.2.1f1, 2023.1.0a21

Steps to reproduce:1. Open the “IN-16767_NestedMenuCheckedErrorReproduction” project2. Go to NestedMenuTest → Settings → Enable Alph... Read more

0
votes
Fixed

[Preset] Dropdown icons for the properties under "Mesh Renderer" preset ...

CodeEditors

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Dec 17, 2019

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Version/s: 2019.3.0f2, 2020.1.0a16, 2020.1.0a17

All properties dropdown icons are missing when preset of "Mesh Renderer" is created, refer attached screenshot. Steps to repro:1. Cr... Read more

0
votes
By Design

EditorPrefs.GetString's default value can not be null

Scripting

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Sep 14, 2016

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Version/s: 5.5.0b2

To reproduce:1. Open attached project2. Press Window > Test EditorPrefs. Alternatively, put this line in a script and run it: Deb... Read more

0
votes
Not Reproducible

Probuilder window shows tooltips even when any other window is blocking ...

Package: Probuilder

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May 19, 2019

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Version/s: 4.0.5

How to reproduce:1. Open attached project "ProbuilderWindow.zip"2. Move the mouse cursor on top of the Probuilder Window's button th... Read more

0
votes
Fixed

View Direction Shader Graph Node causes a compilation error when used in...

Package: Visual Effect Graph

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Dec 09, 2019

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Version/s: 7.1.2 - 7.1.6

Reproduction steps:1. Open the attached project named "VfxSgIssue"2. Open the Test Scene3. Observe the Console Window Expected behav... Read more

0
votes
Fixed

Messaging on dialog for "publishing over 5000 files" is confusing

Collab

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Jul 22, 2016

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Version/s:

We've had several customers (no less than 5 that have spoken up) see the following screenshot in regards to a commit only publishing... Read more

0
votes
Fixed

Burst performance is degraded up to 8 times when number of calculations ...

Package: Burst

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Sep 24, 2019

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Version/s: 1.2.0 Preview

How to reproduce:1. Open attached project ("BurstPerformance.zip")2. Open Test Runner3. Open Performance Test Report4. In Test Runne... Read more

1
votes
Postponed

[URP] [LWRP] Multiple Spotlights affect each other's shadows when close ...

Package: Scriptable Render Pipeline Universal

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Sep 15, 2019

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Version/s: 4.1.0

Reproduction steps:1. Open project in "URP2020.1.0a9Repro.zip"2. Open "SampleScene.unity"3. There are 2 Spotlights "SPLBlue" and "SP... Read more

0
votes
Fixed

Polygons are created on the opposite side of the Sprite when the Sprite ...

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May 03, 2024

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Version/s: 2021.3.38f1, 2022.3.28f1, 6000.0.1f1

How to reproduce:1. Open the “IN-75232_repro“ project2. Open the “SampleScene“3. Change the Orientation to Front Expected result: Th... Read more

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