Search Issue Tracker
[WP8] "System.Net.Sockets.SocketException" errors thrown when building p...
To reproduce: 1. Build attached project for WP8 2. Notice "System.Net.Sockets.SocketException" errors in console Read more
Objects are black after rendering when using CommandBuffer
Reproduction steps: 1. Open the attached 'Bug Test' project 2. Open the 'Test' Scene 3. Enter the Play mode Expected result: boxes ... Read more
Crash on ResolveDepthIntoTexture when entering Play mode
Reproduction steps: 1. Open the attached project “rt-bug_2021.zip“ 2. Enter Play mode Expected result: Play mode is entered suc... Read more
Rect Transform Scale cannot be set after setting the Sprite Renderer Size
Reproduction steps: 1. Open the attached project “playground.zip” 2. Open a new empty scene 3. Instantiate ReproPrefab in the... Read more
Enabling Cloth material turns object grey
Reproduction Steps: 1. Open the attached project 2. Start the "Bug" scene 3. Select "SupermanFBX" -> "Supermans Cape" GameObject in... Read more
[TestRunner] NUnit tests doesn't time out when [Timeout()] attribute is set
How to reproduce: 1. Open the attached project "Nunit_case" 2. Go to Window -> General -> Test Runner 3. Run any of the given tests ... Read more
UI corrupts and Editor crashes when opening Modal dialog from another Mo...
Reproduction steps: 1. Open user attached Project 2. Press Tests > Show DialogA > Show DialogB 3. Close DialogB 4. Close DialogA 5. ... Read more
[IL2CPP] Building project with System.Data.Linq reference causes build e...
How to reproduce: 1. Open the attached project (.Net 4.x required) 2. Build the project with IL2CPP backend Actual result: The buil... Read more
[UIToolkit] ListView elements are selected incorrectly
Reproduction steps: # Open the user's attached project # Select the "Show > Me" menu item to bring up the window containing ListVie... Read more
Remove icon is misaligned for Type Options and Node Library in Unity 2023
h3. Reproducible with: Unity 2023.1.0.a25 with VS 1.8.0, 1.7.x, 1.6.x h3. Steps to Reproduce: # Open a project with Unity 2023... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Colliders of GameObject with Rigidbody component fail to collide with another GameObject when Rigidbody becomes Kinematic
- Shader cache uploads occur when the "Upload" parameter is disabled in the Cache Server settings
- "ApplySingleProperty clear overrides error" error when applying SerializedReference override to Prefab's nested Prefab
- About Unity window shows extended version numbers including staging tag
- Mono release JIT incorrectly replaces long multiplication with a left-shift operation