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0
votes
Fixed

[Mac] Audio from outside of Unity Editor sources glitches when recompiling

MacOS

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Jun 19, 2019

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Version/s: 2019.1.0a10, 2019.1.6f1, 2019.2.0a1

How to reproduce: 1. Create a new project 2. Play audio source outside of Unity 3. Go to Window > Package Manager 4. Install any pac... Read more

0
votes
Fixed

Shaders: #pragma target with trailing comment is not recognized

Shaders (Legacy)

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Feb 27, 2015

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Version/s:

Writing something like "#pragma target 4.0 // test" in a shader does not actually work - the trailing comment makes SM4.0 target not... Read more

1
votes
In Progress

Unity freezes when opening a project

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Sep 21, 2023

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Version/s: 2021.3.30f1, 2022.3.9f1, 6000.0.0b11, 6000.1.0a3, 6000.2.0a1, 7000.0.0a1

Reproduction steps: 1. Open the attached “repro-project“ 2. Observe the memory usage in Task Manager or Activity Monitor Expect... Read more

0
votes
Fixed

Fatal Error "Callback registration failed. Increase kMaxCallback." when ...

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Sep 24, 2024

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Version/s: 6000.0.21f1, 6000.1.0a7

How to reproduce: 1. Open the attached “IN-84892“ project 2. In Hierarchy select the “AudioPlayer“ GameObject 3. In the Inspector... Read more

3
votes
Fixed

[Shuriken] ParticleSystem.Stop() does not stop if the PS is not visible

Shuriken

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Feb 04, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1) Download and open scene 'ParticleTest-scene' 2) Play the scene and spawn a ParticleSystem (GUI) 3) Turn the C... Read more

0
votes
Fixed

Creating another Render Texture causes "assigning 3D texture to 2DArray ...

Texture

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Oct 23, 2020

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Version/s: 2020.2.0a13

Steps to reproduce: 1. Create a new empty legacy project 2. Create Render Texture and set type to 2D Array first, then type to Cube ... Read more

2
votes
Duplicate

Transparency and baked light maps broken again

Global Illumination

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Jan 24, 2015

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Version/s: 5.0.0b20

Shader warning in 'Tessellation/Bumped Specular (smooth)': texcoord2 missing from surface shader's vertex input struct (appdata), di... Read more

1
votes
Fixed

[Mobile] Calling Resources.Load() while asynchronously loading assetbund...

Mobile

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Sep 12, 2020

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Version/s: 2020.1.0a19, 2020.1.5f1, 2020.2

Reproduction steps: 1. Open the attached project 2. Build and Run on an Android device Expected behavior: The application does not ... Read more

0
votes
Not Reproducible

[LWRP] Found object is not highlighted in the Scene view while using LWRP

Scene/Game View

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Jun 19, 2019

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Version/s: 2019.3.0a7

Steps: 1. Open attached project or create a new from Lightweight RP template 2. Open SampleScene 3. Focus "Paint 5G Bucket" in the v... Read more

0
votes
Fixed

Crash in ApiGLES::CheckFramebuffer on ATI Radeon HD 4770 when forcing gl...

Graphics - General

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Jun 22, 2015

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Version/s: 5.2.0a3

Machine is available via http://confluence.hq.unity3d.com/display/DEV/QA+Physical+Lab To reproduce: 1. Connect to specified machine... Read more

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