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1
votes
Fixed

[Android] Build and run fails when Rewired is present in the project

Scripting

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Jul 12, 2019

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Version/s: 2019.3.0a8

Repro steps: 1. Open QA attached project "repro_1169148" 2. Switch build target to Android 3. Build and run Actual: Build fails wi... Read more

0
votes
Fixed

[HDRP] Probe Volume density too high when using more than one Probe Volu...

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Mar 06, 2023

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Version/s: 2022.2.7f1, 2023.1.0b9, 2023.2.0a7

How to reproduce: 1. Open the attached user’s project “unityHX.zip” 2. Window > Analysis > Rendering Debugger > enable “Display Br... Read more

0
votes
Duplicate

Draw buffer does not clear when moving a 3D object in the scene making b...

Scene/Game View

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Oct 16, 2020

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Version/s: 2021.1.0a1

Steps to reproduce: 1. Create a new project with 2021.1.0a1 2. Create any 3D object in the Scene 3. Move the 3D object in the Scene ... Read more

0
votes
Won't Fix

ContextMenuItem does not correctly inherit when attempting to use it wit...

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Mar 01, 2023

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Version/s: 2020.3.46f1, 2021.3.20f1, 2022.2.9f1, 2023.1.0b6, 2023.2.0a4

How to reproduce: 1. Open the attached Project "TestProject" 2. In the Project Window select "Assets/ChildSO" 3. In the Inspector... Read more

3
votes
Fixed

[Shuriken] ParticleSystem.Stop() does not stop if the PS is not visible

Shuriken

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Feb 04, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1) Download and open scene 'ParticleTest-scene' 2) Play the scene and spawn a ParticleSystem (GUI) 3) Turn the C... Read more

0
votes
By Design

[HDRP] Materials remain pink when they are upgraded to HDRP Materials

Package: Scriptable Render Pipeline HD

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May 16, 2019

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Version/s: 4.10.0 - preview

Steps to reproduce: 1. Open the original project "hdrpupgraadefailure.zip" 2. Navigate to Project -> Assets -> Scenes and open Sampl... Read more

0
votes
Fixed

LogStringToConsole is performing too many allocations when printing to c...

Scripting

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Aug 05, 2019

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Version/s: 2017.4, 2018.4, 2019.1, 2019.1.6f1, 2019.2, 2019.3

To reproduce: 1. Open attached project "StackTraceBR.zip" 2. Make sure the Profiler window is open and only GarbageCollector graph i... Read more

0
votes
By Design

[UIToolkit] ListView elements are selected incorrectly

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Jul 13, 2022

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Version/s: 2021.3.6f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a3

Reproduction steps: # Open the user's attached project # Select the "Show > Me" menu item to bring up the window containing ListVie... Read more

0
votes
Fixed

[TextureImport] Since 5.3 crashes in batch mode when importing certain t...

Asset Import

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Jan 05, 2016

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Version/s: 5.3.0f4

Unity 5.3.0f2 or newer (does not repro with Unity 5.2.x) Editor running in batchmode (does not repro in the Editor GUI) ASTC Texture... Read more

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