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Fixed
Votes
1
Found in [Package]
2021.2.5f1
2021.2.7f1
2022.1
2022.2
Issue ID
1393901
Regression
Yes
Unity Editor crashes in Play Mode when hosting an online session
How to reproduce:
1. Open the user attached project
2. Go to the "Start Menu" scene
3. In the top drop-bar go to ParrelSync > Clones Manager to create a new clone
4. Enter Play Mode
5. Press "Play Online" then "Host"
Reproducible with: burst 1.7.0 (2021.2.5f1, 2021.2.17f1, 2022.1.0b13, 2022.2.0a2)
Not reproducible with: burst 1.6.4 (2019.4.37f1, 2020.3.32f1, 2021.1.28f1, 2021.2.4f1, 2022.2.0a3, 2022.2.0a8)
Note: repeat the fourth and fifth reproduction steps until the editor crash
First lines of stack trace:
0x00007ff9945c3ac0 (mono-2.0-bdwgc) [metadata.c:5903] _mono_metadata_generic_class_equal
0x00007ff9945c4594 (mono-2.0-bdwgc) [metadata.c:6213] do_mono_metadata_type_equal
0x00007ff9945ead1c (mono-2.0-bdwgc) [mono-hash.c:122] mono_g_hash_table_find_slot
0x00007ff99465f754 (mono-2.0-bdwgc) [reflection.c:491] mono_type_get_object_checked
0x00007ff99465fcc4 (mono-2.0-bdwgc) [reflection.c:610] method_object_construct
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Resolution Note:
Fixed in 2022.2.0a3