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Shader warnings are thrown after building the VR Multiplayer Template Pr...
*Steps to reproduce:* 1. Create a new VR Multiplayer Template project 2. Open Build Settings (File -> Build Settings) 3. Build th... Read more
[Standalone][DualMonitor] Editor changes positions when changing build f...
Reproduction steps: 1. Create a new Unity project. 2. Go to File > Build Settings > Player Settings. 3. Set D3D9 and D3D11 Fullscre... Read more
Safe Area incorrect on iPads with virtual home button running iOS 14
How to reproduce: 1. Download and open the attached "NativeSafeArea" project 2. Deploy the Xcode project to iPad with a virtual ho... Read more
New Shape tool menu jitters when switching between Shapes
How to reproduce: # Open the attached project "NewShapeMenu.zip" # From Tools > ProBuilder open ProBuilder Window # In the ProBuilde... Read more
[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle
How to reproduce: 1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip") 2. Open the repro scene ("SampleScene")... Read more
[Windows 7] Crash on BufferD3D11::BeginWrite when importing LWRP's Terra...
How to reproduce: 1. Open the "BoatAttack-release-2019.1.zip" project Actual result: Unity crashes. Reproducible with: 2019.2.0a1... Read more
A label changes its size when changing the text anchor using Handles.Lab...
To reproduce: 1. Open the user’s project 2. Select the “TextAlignmentFix” GameObject in the Hierarchy 3. Uncheck the “Should Use ... Read more
[Quest] On-screen keyboard fails to open on first attempt when closing i...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open Build Settings 3. Switch to the Android Platform 4. In the ... Read more
[ParticleSystem] Volumed Cone emitter with high angles, causes not fully...
Info: It seems there is some kind of limited distance how much particles are emited from shell. No Regression Project Steps: 1. Op... Read more
Unity Shader Compiler Task process have high CPU usage when installing H...
Reproduction steps: 1. Create new 3D project 2. Open Scene "SampleScene" from Project tab 3. Open your Task Manager 4. Open Package ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors "InvalidOperationException: Trying to use a texture (_InternalGradingLut)..." and “Render Graph Execution error” shown and Scene turns black when 16 or more Render Objects are used
- GameObjects in the Game View are rendered differently than in the Scene View when the Rendering Path is set to "Deferred" and Screen Space Shadows Renderer Feature is added
- Errors “InvalidOperationException: Trying to use a texture (_CameraDepthTexture)...” and “Render Graph Execution error” shown when selecting GameObjects with Mesh Renderer from the Hierarchy
- macOS stutters in a minimal project
- [Usability] HDRP Wizard calls for VR fixes when opening the HDRP Wizard a second time after they have already been applied and the Wizard has finished checking