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0
votes
Won't Fix

[XR][GearVR] Empty project is not rendered with Single-Pass selected on ...

Package: Oculus Android

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May 14, 2019

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Version/s:

How to reproduce: 1. Open attached project 2. Build&Run to Samsung Galaxy S7 (Mali) 3. Launch application, observe black screen Reg... Read more

0
votes
Not Reproducible

[DarkSkin]'|' character in Custom Window Title causes ArgumentException ...

Editor - Other

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Feb 16, 2015

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Version/s: 5.0.0f1

To reproduce: 1) Create new project 2) Create Editor folder and add an Editor Window (Use the example in: http://docs.unity3d.com/Sc... Read more

0
votes
Won't Fix

Camera.targetTexture is respecting Camera rect

Graphics - General

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Jul 17, 2019

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Version/s: 2019.3.0a10

Steps: 1. Open attached project 2. Open SampleScene, hit play 3. On ProjectView, select the RenderTexture asset 4. On inspector, obs... Read more

0
votes
Fixed

Canvas is presented in reverse to its Sort Order when Instantiating a Ga...

uGUI

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May 15, 2019

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Version/s: 2018.3.0a6, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open the attached project "Case_1154659" 2. Navigate to Project -> Assets -> Scenes and open "RuntimeScene" 3... Read more

0
votes
Fixed

Project crashes on opening in ShaderLab::IntShader::PostLoad(Shader*)

Graphics - General

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Sep 17, 2019

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Version/s: 2019.2.0b7, 2019.2.2f1

How to reproduce: 1. Open the attached Probuilder2.2.zip project ===Crash occurs=== Reproducible wtih: 2019.2.7f2 Not reproduci... Read more

0
votes
By Design

Handles.PositionHandle throws a NullReferenceException

Scene/Game View

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Feb 17, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project 2. Open scene "scene1" 3. Notice NullReferenceException in console: NullReferenceExcep... Read more

1
votes
By Design

Raycast will not hit a GameObject after certain amount of hits elsewhere...

Physics

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Aug 04, 2020

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Version/s: 2019.3.0a1, 2019.4.5f1, 2020.1, 2020.2

How to reproduce: 1. Open user's attached "Find a Bug" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. Left-click ... Read more

0
votes
Won't Fix

Artifacts appear when two almost identical imaged overlap each other in ...

uGUI

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Oct 07, 2020

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Version/s: 2018.4, 2020.1.7f1, 2021.1

How to reproduce: 1. Open the attached "ZFightingTest.zip" Project 2. Enter Play Mode 3. Inspect the Game View Expected Behavior: W... Read more

0
votes
By Design

HDRP uses real world light values - switching between URP to HDRP result...

Package: Scriptable Render Pipeline HD

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Aug 05, 2020

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Version/s:

The default skybox exposure level for HDRP is 12, meaning that when you switch from URP to HDRP, you end up with a skybox that pushe... Read more

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