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[Hub] Unable to open projects when ethernet adapter is disabled
Reproduction steps:1. Disable all active ethernet adapters (Make sure you are still connected to internet via Wi-fi)2. Open Unity Hu... Read more
Platform #define directives & user defined directives are not updating w...
How to reproduce:1. Open the attached "UnitTestMacro.zip" project2. In Menu Toolbar select "ManualBuild" -> Switch to UWP3. In Hi... Read more
[Vulkan][TMPro] Adding Chinese pure dynamic font characters causes atlas...
Repro steps:1. Open attached project2. Check "Development Build" and "Autoconnect Profiler"3. Build and Run on Android/Windows4. Che... Read more
Increased script compilation time
Reproduction steps:1. Open the attached "case_1317926.zip" project2. In the Project window, open the Test script3. Uncomment line 16... Read more
[WebGL] Touch events do not work when in built Player
1. Open a project that uses UI buttons, e.g., https://github.cds.internal.unity3d.com/unity/webgl-openurl-test2. Build project for W... Read more
Application freezes if using FMOD when accepting an incoming call in iOS 15
How to reproduce:1. Open project "olaf-master.zip" from the user-provided link2. Go to the Build Settings (File>Build Settings)3.... Read more
[HDRP] DRS with custom pass render only a cropped up / scaled up version...
Repro steps :- Open attached project- Open scene called "Dynamic Upscaling Issue"- Select the camera and make sur DRS and DLSS are o... Read more
Overridden OnInspectorGUI method is not called when using [CustomEditor(...
How to reproduce:1. Open the attached project ("DefaultAssetTest.zip") using the EnvIronman VM (more information in Edit) (optional)... Read more
High MeshSkinning duration when using Vulkan
How to reproduce:1. Extract and open the attached “IN-130133.zip“ project2. Navigate to “File” → “Build Profiles”3. Select “Windows”... Read more
[Android] Sometimes text is not rendered when using OpengLES3 on a Xiaom...
How to reproduce:1. Open the attached project "1347186.zip"2. Make sure the Scene "WorldText" is selected3. Build and Run to an Andr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected