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11
votes
Fixed

[WebGL] Touch events do not work when in built Player

WebGL

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Jul 09, 2021

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Version/s: 2021.2.0b1, 2022.1

1. Open a project that uses UI buttons, e.g., https://github.cds.internal.unity3d.com/unity/webgl-openurl-test2. Build project for W... Read more

11
votes
Fixed

[Android] Crash in java.lang.UnsatisfiedLinkError when application locat...

Mobile

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Sep 03, 2019

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Version/s: 2018.4.4f1, 2018.4.8f1

To reproduce:1. Open an attached project or create a new one2. In player settings change:GPU skinning to FalseScripting backend: IL2... Read more

11
votes
Fixed

Application freezes if using FMOD when accepting an incoming call in iOS 15

Audio

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Nov 10, 2021

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Version/s: 2019.4, 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open project "olaf-master.zip" from the user-provided link2. Go to the Build Settings (File>Build Settings)3.... Read more

23
votes
Fixed

[HDRP] DRS with custom pass render only a cropped up / scaled up version...

HD RP

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Jan 28, 2022

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Version/s: 2021.2.8f1

Repro steps :- Open attached project- Open scene called "Dynamic Upscaling Issue"- Select the camera and make sur DRS and DLSS are o... Read more

37
votes
By Design

Some Clear flags of Cameras are not working when using Post Process Laye...

Post Processing

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Jan 22, 2019

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Version/s: 2019.1.0a10, 2019.1.0a14, 2019.2.0a1

How to reproduce:1. Open user attached project "PostProcessingWithMultipleCameraIssue.zip"2. Open "SampleScene" scene Expected resul... Read more

11
votes
Won't Fix

Platform #define directives & user defined directives are not updating w...

Build Pipeline

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Jul 14, 2020

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Version/s: 2018.4, 2019.4.3f1, 2020.2

How to reproduce:1. Open the attached "UnitTestMacro.zip" project2. In Menu Toolbar select "ManualBuild" -> Switch to UWP3. In Hi... Read more

11
votes
Fixed

Increased script compilation time

Scripting

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Feb 27, 2021

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Version/s: 2020.2.0b11, 2021.1.0b8

Reproduction steps:1. Open the attached "case_1317926.zip" project2. In the Project window, open the Test script3. Uncomment line 16... Read more

13
votes
Fixed

[Hub] Unable to open projects when ethernet adapter is disabled

Hub

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May 05, 2020

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Version/s:

Reproduction steps:1. Disable all active ethernet adapters (Make sure you are still connected to internet via Wi-fi)2. Open Unity Hu... Read more

13
votes
Fixed

[Vulkan][TMPro] Adding Chinese pure dynamic font characters causes atlas...

Vulkan

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Aug 27, 2020

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Version/s: 2019.4, 2019.4.5f1, 2020.1, 2020.2

Repro steps:1. Open attached project2. Check "Development Build" and "Autoconnect Profiler"3. Build and Run on Android/Windows4. Che... Read more

16
votes
Fixed

[LWRP][Android] Scene is rendered darker in build when Graphics API set ...

Package: Scriptable Render Pipeline Lightweight

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Jul 15, 2019

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Version/s: 6.9.0

How to reproduce:1. Open attached project "LWRPLineasGLES3.zip" (or any project with LWRP set up)2. Make sure platform is set to And... Read more

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