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[URP] [AR Foundation] warning message regarding cameraDepthTarget with U...
Repro steps:1. Open the attached Unity project.2. In Build Settings, switch to either the iOS or Android platform.3. Build and deplo... Read more
[Shader Graph] Fog Node density returns 0 when it is connected to an Unl...
Reproduction steps:1. Create a new Project with URP or HDRP2. In the Project window create a new Unlit Graph and open it3. In the Sh... Read more
Shaders are ignored when executing Build Asset Bundles method from conso...
How to reproduce:1. Open any command-line interpreter2. Run "UNITYPATH -batchmode -quit -nographics -projectPath PROJECTPATH -execut... Read more
[Linux][Vulkan] Crash when using Nvidia drivers >545 and graphics API se...
Reproduction steps:1. Create an empty Unity project.2. In Project Settings > Player > Other Settings, remove all Graphics APIs... Read more
Animator.GetBoneTransform does not return null when Animator is disabled
Reproduction steps:1. Open the attached project "GetBoneTransform.zip"2. Open the "Scenes/SampleScene" Scene3. Enter Play Mode4. Sel... Read more
Projects built with .NET 4.6, DateTime.Now always returns current UTC ti...
Reproduction steps:1) Download and open TimeTest.zip project2) Build and run "TimeTest1.unity" scene on an Android device-- Notice t... Read more
Kinematic Rigidbody does not respect Adaptive Force setting
How to reproduce: 1. Open attached project2. Open scene PhysicsTestScene.unity3. Play the scene- Note the left structure does not br... Read more
[Android] Video is not being rendered when using URL on some Android dev...
To reproduce:1. Open attached project VideoPlayerAndroidQ.zip2. Build and run to android device Actual result: Video is not playing ... Read more
[Android] Samsung S21 is not able to reach .obb
How to reproduce:1. Open the attached "1365713_repro.zip" project2. Switch the Platform to Android (File->Build Settings...->A... Read more
Properties are not editable for multiple Control Points when editing Spl...
Reproduction steps:1. Open the attached project "Snow Boarder.zip"2. Create 2D object -> Sprite Shape -> Closed Shape3. In Spr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type
- [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist