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[TextMesh Pro] Wrapping does not work correctly when Japanese exclamatio...
How to reproduce:1. Open the attached project named Case_11716032. Resize the text area and observe the wrapping Expected result: Te... Read more
[Android] Editor shows that the Android NDK is not recommended even thou...
How to reproduce:1. Install the newest 2019.3 or 2020.1 Unity version from the hub2. Include Android support > "Open JDK", "SDK a... Read more
Only the first render target is reflected when using multi render targets
How to reproduce:1. Open the user's attached project "TestMRT.zip"2. Open Assets/Scenes/SampleScene.unity3. Select Assets/Settings/F... Read more
MultiColumnListView causes a memory leak when repeatedly shown and hidden
Reproduction steps:1. Open the attached "MCListViewTest" project2. Open the "Assets/Scenes/SampleScene" scene3. Enter the Play mode4... Read more
Adding the Analytics Event Tracker component to the GameObject throws a ...
How to reproduce:1. Create a new project2. Install 'Analytics Library' package via Package Manager3. Enable Analytics in Window >... Read more
[Shadergraph] ScreenPosition node does not work when XR is active
Reproduction steps:1. Open the attached project ("1358229R.zip")2. Open the "PortalVR" scene3. Open the XR Plug-in Management settin... Read more
Setting the audio.timeSamples property for the partially downloaded audi...
Steps to reproduce:1. Open attached project2. Go into play mode3. Press the UI button "play"4. Press ">>" button-"Error execut... Read more
[Regression] [Win] Videos are dark when using Linear color space
How to reproduce:1. Download attached project file and open "1" Scene2. Enter Play Mode (make sure Linear color space is selected in... Read more
First array element expansion is broken for arrays that use Custom Prope...
How to reproduce:1. Open the attached project2. Open the "SampleScene" and select "Input array" in the Hierarchy3. Try to add bindin... Read more
Wheel Collider does not interact with other colliders when the GameObjec...
How to reproduce:1. Open attached ‘ColliderBug.zip' project2. Open ‘Garage' scene3. Enter Play mode4. Press 'Click me!’ button5. Obs... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected