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Fixed
Votes
25
Found in
2021.3.34f1
2022.3.17f1
2023.2.6f1
2023.3.0b3
Issue ID
UUM-60265
Regression
No
”Culling Mask” is being ignored when using Camera’s Depth
How to reproduce:
1. Open the user’s attached “Camera issue.zip” project
2. In the Hierarchy window, select “Sub Camera” GameObject
3. Disable and enable it
4. Observe the Game window
Expected result: Plane doesn’t disappear
Actual result: Plane disappears
Reproducible with: 2021.3.341f, 2022.3.17f1, 2023.2.6f1, 2023.3.0b3
Reproduced on: macOS 13.6.3 (Intel)
Not reproducible on: No other environment tested
Comments (2)
-
rumorgames
Mar 11, 2024 15:12
Does the other bug share a root cause or is this "getting fixed as part of another bug fix" for some other reason? It doesn't appear to have much overlap with this issue.
The other bug is targeting Vulcan on Android devices and this one is about macOS editor and builds on Apple silicon.
-
rumorgames
Jan 17, 2024 17:48
Kind of an embarrassing bug for Unity. Works fine in Editor on Apple silicon Mac when targeting iOS, but when targeting macOS this extremely basic camera functionality is broken.
Yet again I have to wonder why Unity seems to have no acceptance or regression testing and relies on users (and this tedious voting process) to discover bugs even this customer-facing?
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Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-58287