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0
votes
Fixed

Animation window does not refresh when animation is drag-and-dropped on ...

Animation

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Jan 29, 2016

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Version/s: 5.4.0b3

Create an objet. Select it in hierarchy. Open animation window. Drop an animation on the object -> no refreshDeselecting and rese... Read more

0
votes
Fixed

Realtime Reflection Probe is not rendered the same way in the Editor as ...

Global Illumination

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Dec 20, 2014

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Version/s:

Realtime reflection probes are not supposed to work by default in Standalone Builds. Their baking has to be called from the Scriptin... Read more

0
votes
Fixed

[Subgraphs] Subgraph Block operator inputs disappear after two consecuti...

Package: Visual Effect Graph

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Jul 04, 2019

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Version/s: 7.0.0

Repro steps:1. Import the attached package2. Open Repro scene and open the New VFX graph3. Enter play mode4. Exit play mode5. Enter ... Read more

0
votes
Not Reproducible

Shadows are rendered differently when Game view resolution settings are ...

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Feb 10, 2025

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Version/s: 2022.3.58f1, 6000.0.38f1, 6000.1.0b6, 6000.2.0a3, 6000.3.0a1

How to reproduce:1. Open the “ShadowTest2.zip“ project2. Open the “Main Scene“ Scene3. Focus on the Game view4. Change the resolutio... Read more

0
votes
Fixed

[VFX Graph] Having Sphere or Cube Output in the scene results in shader ...

Visual Effects

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Mar 08, 2023

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Version/s: 2022.2.9f1, 2023.1.0b7, 2023.2.0a6

How to reproduce: Import the attached Test-02 package to the HDRP project Build 201.b_SimpleLitOutputs_HDRP scene Observe that build... Read more

10
votes
Fixed

[iOS] Audio will be played from earspeaker if Microphone.Start() is used

iOS

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Jan 19, 2016

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Version/s: 5.3.0f4

1. Open attached project(zip in edit)2. Build to iOS device3. AudioSource.Play() and Microphone.Start() will be launched on beginnin... Read more

3
votes
Fixed

Asset Bundle builder doesn't check cginc dependencies

Asset Loading

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Mar 16, 2015

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Version/s: 5.0.0f4

To reproduce:1. Open attached project2. Click Bundles -> Build3. Make some changes to Test.cginc4. Click Bundles -> Build5. No... Read more

0
votes
Feature Request

Texelsize node does not return the correct value when you reduce the tex...

Shader System

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Jun 24, 2022

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Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a7, 2023.3.0a3, 6000.0.0b11

The shadergraph node "texelsize" does not return the correct value when you reduce the texture quality in quality settings. I discov... Read more

0
votes
Won't Fix

Crash on Component_Get_Custom_PropGameObject when selecting a script file

Asset Importers

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Mar 10, 2023

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Version/s: 2022.2.11f1, 2023.1.0b8, 2023.2.0a6, 2023.3.0a3

Reproduction steps:1. Open the attached “CrashRepro” project2. In the Project window, select “Assets/PlayerActions.inputactions”3. I... Read more

0
votes
Fixed

[UNETServerDLL] "val>=0" assert rises when "ReliableSequenced" channel i...

Networking

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Jan 29, 2016

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Version/s: 5.4.0b3

Steps:1. Open attached project2. Run "ChatServer.exe"3. Run "ClientGUI.exe"4. Connect to server by pressing Connect button5. Press "... Read more

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