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[ShaderGraph] ShaderGraph previews taking 50% of GPU
When you have an animated preview in ShaderGraph (with a time node somewhere upstream), ShaderGraph will peg the GPU, taking large a... Read more
[Android] Crash when calling "Finish()" on an Android activity from a Un...
Reproduction steps: 1. Download "UaaLExample" project or set-up Unity as a Library V2 (https://forum.unity.com/threads/integration-u... Read more
[OSX] Symbol definitions are not detected (greyed out) in code editor wh...
How to reproduce: 1. Open the attached project 2. In the Project Window, navigate to Packages->Example Package->Scripts 3. Open the ... Read more
[Mecanim] animator.gameobject.setactive(false) causes Editor to crash
How to reproduce: 1. Open the attached project "676190Anim.zip" 2. Open test scene 3. Play it and Unity will crash 4. Game Object ha... Read more
[HDRP] Creating an HDRP Asset on new 3D Project fails and throws error
Occurs on Master (16cf93639d) Doesn't occur on SRP2Core version packaged with Version: 2021.2.0a13.1875 Repro steps: 1. Create a ne... Read more
GameObject's selection highlight rectangulates when texture is assigned ...
How to reproduce: 1. Open the attached '185234-selection highlight.zip' project 2. Open 'SampleScene' Scene 3. Select 'Conifer_Needl... Read more
[ProBuilder] NullReferenceException thrown when Redo operation is perfor...
On performing Undo and Redo operation with the Smooth Group Editor window then it causes the editor to throw NullReferenceException,... Read more
Cannot select console tab after switching current platform API
Steps to reproduce: 1. Create empty project w/ default layout 2. Turn on player settings and de-select automatic API for the platfor... Read more
[Ubuntu] A non-informative error is printed when the Package Manager is ...
*Steps to reproduce:* # Turn off your internet connection # Open any Project # Navigate to Window > Package Manager # Observ... Read more
Light rendering artifacts visible in Universal 3D Sample Template
*Steps to reproduce:* 1. Create a new Unity project using Universal 3D Sample Template 2. Wait for the project to load 3. M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Custom ScriptableObject asset in the project setting are not well deserialized during the Reimport All process
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player