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[HDRP] Material Debug modes don't work with Shader Graph materials in th...
Versions tested: 2020.1.0b2 + master (9.0.0) Steps to reproduce: 1) Create a new HDRP scene, create a new Lit (StackLit or other HD... Read more
[Scene/Game View] Changing the Light type doesn't update it's respective...
On changing the Light type, its respective gizmo doesn't update until the gameobject loses focus or the component is collapsed in In... Read more
Sprites are not displayed in a Tilemap when Sprite Atlas is stored in As...
Steps to reproduce: 1. Run user-supplied project Expected: the sprites are all the same Actual: the sprites differ, the sprites on... Read more
Profile Analyzer - Marker Summary 'Top' drop-down selection text is cut ...
How to reproduce: 1. Download the user-submitted data file(capture.pdata) 2. Create a new Unity project and import the Profile Analy... Read more
Profile Analyzer - Large microsecond time listings are drawn under the '...
How to reproduce: 1. Download the user-submitted data file(capture.pdata) 2. Create a new Unity project and import the Profile Analy... Read more
Profile Analyzer - Marker Detail bars are being drawn on top of the head...
How to reproduce: 1. Download the user-submitted data file(capture.pdata) 2. Create a new Unity project and import the Profile Analy... Read more
NullReferenceException is thrown and Animator State Machine disappears w...
Steps to reproduce: 1. Open the attached project (case_1228989.zip) 2. Select the "Test" GameObject 3. Open the Animator window (Win... Read more
UI Components (Slider, Scrollbar, Toggle) Event 'OnValueChanged' isn't g...
How to reproduce: 1. Open the attached project (SliderOnValueChangedBug.zip) 2. Open the OnValueChangedBug Scene 3. Make sure that R... Read more
Sprite Shape Shows Error in Console When Shape Profile has Angle Range 1...
Sprite Shape Shows Error in Console When Shape Profile has Angle Range 180, -180 Repro Steps: 1. Upgraded from Sprite Shape 3.0.8 ... Read more
[OOPP] The Editor's Menu Bar is flickering when the Standalone Profiler ...
How to reproduce: 1. Create a new project 2. Open the Standalone Profiler window by selecting Window->Analysis->Profiler (Standalone... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene Filter buttons reset to "All" in the Occlusion Window when entering Play Mode but the Scene Filters themselves do not reset
- Transition property is not disabled in the UI Builder when it is set by a variable
- Crash on PersistentManager::GetSerializedType when opening a specific Scene
- GlobalObjectId.GetGlobalObjectIdSlow returns empty ID when in Prefab Isolation Mode
- Crash on Transform::RemoveFromParent when deleting a child GameObject