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[Animator] Custom names in Animator Parameters get reset to default when...
To reproduce: 1. Open user's attached project ("Space Adventure.zip") either using the EnvIronman VM (more information in Edit) or l... Read more
[WebGL] [SVG] "Runtime error: float unrepresentable in integer range" is...
Reproduction steps: 1. Open the user's attached project ("VectorGraphicsBugReport.zip") 2. Open the repro scene ("SampleScene") 3. E... Read more
Profiler marker is named as "Test[...]" and not "Check[...]
How to reproduce: 1. Open the attached "ProfilerBug.zip" project 2. Open the "SampleScene" Scene 3. Enter Playmode -> Pause the Play... Read more
[HDRP] Shadow override -> Split tooltip is incorrect when Metric is sele...
We should have different tooltips based on what is selected in the field Wokring unit. Currently if Metric is selected the tooltip i... Read more
Add Component button text is white in Inspector Window when the Editor's...
Reproduction steps: 1. Create a new project 2. Ensure that the Editor's theme is set to Personal (Edit -> Preferences -> General -> ... Read more
[URP] 'Uninitialized' camera background type does not match between the ...
How to reproduce: 1. Open the attached project named "Case_1224369" 2. Open the SampleScene 3. Select the Main Camera and observe th... Read more
[PLM] Incorrect handling of transmission when using colors
The current code does not support correct transmission with baked GI or ignores transmission through colored objects, such as staine... Read more
[Android] Fps capped at 30 in 2019.3 ( also got backported to 2018LTS)
Reproduction steps: 1. Open the attached project from case#1222366 2. In the Build settings check the "Autoconnect Profiler" 2. Buil... Read more
Editor silently crashes or StackOverflowException is thrown when creatin...
Reproduction steps: 1. Open the attached project "case_1222688.zip" 2. Load the "SampleScene" 3. Select the "Test" GameObject in the... Read more
No sRGB conversion on some Android devices when using the Universal Rend...
Steps to reproduce: 1. Open supplied project (BrokenGammaTest.zip) 2. Build the Sample Scene on Android / Run the attacked apk 3. In... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene Filter buttons reset to "All" in the Occlusion Window when entering Play Mode but the Scene Filters themselves do not reset
- Transition property is not disabled in the UI Builder when it is set by a variable
- Crash on PersistentManager::GetSerializedType when opening a specific Scene
- GlobalObjectId.GetGlobalObjectIdSlow returns empty ID when in Prefab Isolation Mode
- Crash on Transform::RemoveFromParent when deleting a child GameObject