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0
votes
By Design

Animator StatemachineBehaviour does not change active states when transi...

Animation

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Jul 03, 2018

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Version/s: 2018.1.0f2

Steps to reproduce: 1. Download and open the attached project 2. Enter Play Mode 3. Step through Play mode until interruption occurs... Read more

0
votes
Fixed

[Linux Editor] crash on trying to bake terrain

Linux

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Jul 04, 2018

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Version/s: 2018.2.0b10

-e: see title, editor just crashes a few seconds after adding to the scene --doesn't crash on Windows (same version), doesn't crash ... Read more

0
votes
Not Reproducible

Giving prefab the same name as other prefab had while it has missing pre...

Scene Management

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Jul 04, 2018

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Version/s: 5.6.0b5

To reproduce: 1. Create prefab 2. Create another prefab 3. Open first prefab for editing. 4. Delete first prefab asset. 5. Rename s... Read more

0
votes
Fixed

[Backend] Assertion appears while saving prefab from legacy scene

Scene Management

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Jul 04, 2018

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Version/s: 2018.3.0a4

Steps: 1. Open attached project 2. Load "MemoryMatch" scene 3. Drag "SortPositionCardEasily" GameObject to Project Browser 4. Choose... Read more

0
votes
Fixed

Error in CSharpNamespaceParser when importing C# scripts

Scripting

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Jul 04, 2018

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Version/s: 2018.3.0a4

Steps to reproduce: 1. Open attached project (2.) Do Reimport All in case "Error in CSharpNamespaceParser" is not in console Repro... Read more

0
votes
Won't Fix

Script fails to transform Camera position in build only

Mono

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Jul 03, 2018

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Version/s: 2018.1.0f2

How to reproduce: 1. Open the attached project and enter the Play mode 2. Select "Singleplayer" -> "New Game" -> "Player - Player" -... Read more

1
votes
Fixed

[Backend] Assertions appear while dragging missing asset prefab instance...

Scene Management

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Jul 04, 2018

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Version/s: 2018.3.0a4

Steps: 1. Create Cube and Sphere as child 2. Make a prefab out of it (left instance in the scene) 3. Delete prefab asset ==> Cube an... Read more

0
votes
Won't Fix

[Improved Prefabs] ObjectSelector does not detect prefab asset with Ligh...

Scene Management

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Jul 04, 2018

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Version/s: 2018.3.0a4

Steps: 1. Add 'Cube' GameObject and add 'Light' component on it 2. Make a prefab asset out of it 3. Click on 'Windows -> Rendering -... Read more

0
votes
Duplicate

Wireframe in 'Baked Lightmap' debug mode is not at the correct location

Package: Scriptable Render Pipeline HD

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Jul 04, 2018

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Version/s:

When going in Baked Lightmap debug mode, the wireframe is display at a wrong location Note: Certainly a camera-relative issue To de... Read more

0
votes
By Design

[Anima2D] Errors are thrown when rebinding and applying changes in "Spri...

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Jun 29, 2018

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Version/s: 2018.1.6f1

How to reproduce: 1. Open attached project "Anima2DRebindErrors.zip" and scene "GameScene" 2. In Hierarchy window, select "LeftFoot... Read more

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