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Write operation in IJobComponentSystem [ReadOnly] variable doesn't creat...
How to reproduce: 1. Open user-submitted project (unity-job-system-execution-order-issue.zip) 2. Open "SampleScene.unity" scene 3. P... Read more
ReflectionTypeLoadException breaks Editor GUI when using Explicit Struct...
How to reproduce: 1. Open the attached project 2. Open 'TestStruct.cs' script from the Project window 3. Make some insignificant cha... Read more
[WebGL] Shaders that use GPU Instancing compile extremely slow
Steps to reproduce: 1. Open user-attached project 2. Build and run with WebGL 2.0 3. Inside the webpage, press 'space' to begin GPU ... Read more
RenderPipelineManager.CleanupRenderPipeline() increasing Alocated Memory...
To reproduce: 1. Open Unity and create a new project 2. Open "SampleScene" scene 3. Enter Play mode 4. Open Profiler window 5. Swit... Read more
[Linux Editor] substance plugin fails to load
-e: see title, plugin just fails to load --doesn't work on 2018.1 and 2018.2 --works fine on Windows -repro: --open attached proje... Read more
[Android] Version is null if a custom .gradle template is used without "...
Steps to reproduce: 1. Open QA attached project 2. Build the game to device 3. Go to Settings -> Apps -> "built app name" 4. Observe... Read more
Ability to add animation properties is hidden
To reproduce: 1. Create an animation for an object 2. Try adding a property. 3. Observe, that if a property's name is long, you hav... Read more
[Linux] [VSCode] Double-clicking a script doesn't open whole C# project ...
To reproduce: 1) Create a new project and C# script 2) Make sure you have set external script editor to VSCode 3) Double-click the s... Read more
GameObject.Find returns inactive objects
To reproduce: 1. Open the attached project (New Unity Project (36).zip) 2. Open the Sample Scene 3. Enter Play mode 4. Observe the ... Read more
ExitGUIException is thrown when PopupWindow.Show is called from GenericMenu
How to reproduce: 1. Open the attached "TestFor1056316.zip" project 2. Press Example -> Popup Example in the top menu bar 3. Press P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash after the “State comes from an incompatible keyword space“ log when opening the project
- [Android] GameObject are not rendered at all or rendered black when in the custom shader “multi_compile_instancing“ is enabled with two “float4” instance properties are present on older devices
- LineRenderer.BakeMesh generates a box-shaped MeshCollider when the camera's Y-axis rotation is in a specific range
- Different build sizes between Editor build and command-line build when "Static Batching" is enabled
- Particle System "Start Rotation" property affects a different axis when upgrading to newer Editor versions