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[Linux] [VSCode] Debugger doesn't attach to editor
To reproduce: 1) Open attached project 2) Open C# project with VSCode 3) Have Unity Debugger extension installed 4) In VSCode, selec... Read more
[Shortcut Manager] Moving in scene view when using only right mouse butt...
How to reproduce: 1. Open project "2018303.zip" It's not that simple to explain what combination of RMB and arrow keys to press, so ... Read more
Splash Screen custom Logo scaled incorrectly
To reproduce: 1. In a new project, add sloppylogo2.png (attached) as a logo in player settings 2. Build and run for Windows standal... Read more
Locked Timeline loses focus of the object after entering and exiting Pla...
To reproduce: 1. In a new project, create an empty object 2. Open the Timeline window and create a timeline for the new object 3. L... Read more
Packman UI 2.0.0 preview 5 - Broken.
Description Packman UI preview package "com.unity.package-manager-ui": "2.0.0-preview.5" brakes UI. Steps to reproduce - Open Uni... Read more
Inspector window losses locked window state when entering Play mode
The issue is reproducible just on a specific layout configuration. Resetting layout to factory settings fixes this issue. Steps to ... Read more
[iOS][tvOS] Build fails but build succeeded message is present
How to reproduce: 1. Create a new project 2. Use one of the platforms (iOS, tvOS) 3. Go to player settings 4. Delete text from one o... Read more
[Anima2D] In "SpriteMesh Editor" window, zooming with mouse wheel does n...
How to reproduce: 1. Open attached project "Anima2DRebindErrors.zip" and scene "GameScene" 2. In Hierarchy window, select "LeftFoot... Read more
[Linux Editor] showing labels on assets throws exceptions
-e: see title, the label itself is shown though --same error thrown on 2017.4, 2018.1.6 and 2018.2b10 --works on Windows same versio... Read more
[Linux Editor] can't create new asset labels
-e: see title, you are not able to type anything into the input field --works on 2018.1.6, 2018.2b5, doesn't work with 2018.2b10 -r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash after the “State comes from an incompatible keyword space“ log when opening the project
- [Android] GameObject are not rendered at all or rendered black when in the custom shader “multi_compile_instancing“ is enabled with two “float4” instance properties are present on older devices
- LineRenderer.BakeMesh generates a box-shaped MeshCollider when the camera's Y-axis rotation is in a specific range
- Different build sizes between Editor build and command-line build when "Static Batching" is enabled
- Particle System "Start Rotation" property affects a different axis when upgrading to newer Editor versions