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0
votes
Fixed

[Linux] [IMGUI] Asset Selector window closes instead of hiding objects o...

Linux

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Sep 23, 2019

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Version/s: 2020.1.0a5

Asset Selector window closes instead of hiding objects on clicking on Hidden icon in Linux Steps to reproduce: 1. Create a new Proj... Read more

0
votes
Fixed

IMGUI Debugger has no visible separator between Instructions list and In...

IMGUI

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Sep 22, 2019

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Version/s: 2019.3.0b4, 2020.1.0a4

How to reproduce: 1. Create a new project 2. Open IMGUI Debugger window (Window->Analysis->IMGUI Debugger) 3. Select anything from I... Read more

0
votes
By Design

Texture quality changes are not reflected when the texture is loaded fro...

Asset Bundles

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Sep 10, 2019

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Version/s: 2019.2.0a1, 2019.2.1f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached project ("case_1176201-New_Unity_Project.zip") 2. Open the repro scene ("SampleScene") 3. Set... Read more

6
votes
Fixed

[URP] [Terrain] Shader exception is thrown on creating Terrain game obje...

Package: Scriptable Render Pipeline Universal

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Sep 22, 2019

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Version/s: 7.1.1

Shader exception is thrown on creating Terrain game object with URP Template. How to reproduce: 1. Create a new project with URP Te... Read more

3
votes
Fixed

[Entities][URP] Entities position is reset to default when using URP in ...

Package: Scriptable Render Pipeline Universal

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Sep 23, 2019

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Version/s: 7.0.1

Steps to reproduce: 1. Open user's attached project "DOTS Lab.zip" 2. Build the project 3. Notice the Entity(Cube) has transform pos... Read more

0
votes
Fixed

Pyramid shaped Spotlight is disabled while Camera is still in range of i...

Package: Scriptable Render Pipeline HD

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Sep 12, 2019

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Version/s: 6.7.1

How to reproduce: 1. Open User's attached OcclusionCullingLightingIssue.zip project 2. Load OcclusionScene, found in Assets -> Scene... Read more

0
votes
By Design

[Terrain] Paint holes on Terrain is not mirrored when a new terrain is c...

Terrain

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Sep 23, 2019

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Version/s: 2019.3.0a2, 2020.1.0a1, 2020.1.0a5

Paint holes on Terrain is not mirrored when a new terrain is created. Refer the attached video Steps to reproduce: 1) Create a new ... Read more

0
votes
Fixed

[MacOS] Manual input requiring pop-up appears in batch mode if Unity did...

MacOS

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Sep 12, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1

Reproduction steps: 1. Create a New project 2. Exit and Re-Open Unity 3. Force Quit Unity before it properly starts 4. Run it in bat... Read more

0
votes
Duplicate

Reading shadow attenuation from Shadows.hlsl does not work in a Custom S...

Package: Scriptable Render Pipeline Universal

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Sep 23, 2019

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Version/s: 6.9.1, 7.1.1

How to reproduce: 1. Download the tester-attached package(Shadow Attenuation.unitypackage) 2. Create a new Universal Render Pipeline... Read more

0
votes
By Design

Shadows are not projected correctly when using Shadow Attenuation from S...

Package: Shader Graph

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Sep 23, 2019

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Version/s: 6.9.1, 7.1.1

How to reproduce: 1. Download the tester-attached package(ShadowProjection.unitypackage) 2. Create a new Universal Render Pipeline p... Read more

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