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[Linux] [IMGUI] Asset Selector window closes instead of hiding objects o...
Asset Selector window closes instead of hiding objects on clicking on Hidden icon in Linux Steps to reproduce: 1. Create a new Proj... Read more
IMGUI Debugger has no visible separator between Instructions list and In...
How to reproduce: 1. Create a new project 2. Open IMGUI Debugger window (Window->Analysis->IMGUI Debugger) 3. Select anything from I... Read more
Texture quality changes are not reflected when the texture is loaded fro...
How to reproduce: 1. Open the attached project ("case_1176201-New_Unity_Project.zip") 2. Open the repro scene ("SampleScene") 3. Set... Read more
[URP] [Terrain] Shader exception is thrown on creating Terrain game obje...
Shader exception is thrown on creating Terrain game object with URP Template. How to reproduce: 1. Create a new project with URP Te... Read more
[Entities][URP] Entities position is reset to default when using URP in ...
Steps to reproduce: 1. Open user's attached project "DOTS Lab.zip" 2. Build the project 3. Notice the Entity(Cube) has transform pos... Read more
Pyramid shaped Spotlight is disabled while Camera is still in range of i...
How to reproduce: 1. Open User's attached OcclusionCullingLightingIssue.zip project 2. Load OcclusionScene, found in Assets -> Scene... Read more
[Terrain] Paint holes on Terrain is not mirrored when a new terrain is c...
Paint holes on Terrain is not mirrored when a new terrain is created. Refer the attached video Steps to reproduce: 1) Create a new ... Read more
[MacOS] Manual input requiring pop-up appears in batch mode if Unity did...
Reproduction steps: 1. Create a New project 2. Exit and Re-Open Unity 3. Force Quit Unity before it properly starts 4. Run it in bat... Read more
Reading shadow attenuation from Shadows.hlsl does not work in a Custom S...
How to reproduce: 1. Download the tester-attached package(Shadow Attenuation.unitypackage) 2. Create a new Universal Render Pipeline... Read more
Shadows are not projected correctly when using Shadow Attenuation from S...
How to reproduce: 1. Download the tester-attached package(ShadowProjection.unitypackage) 2. Create a new Universal Render Pipeline p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Draw Additional Lights Shadowmap" calls increase when custom MaterialBlockProperty is used
- Crash on _platform_memmove when importing the "Dragon Crashers - URP 2D Sample Project" to a new 2D project
- "Shader is not supported on this GPU" warnings and and shaders are not loading when building the project for non-Chromium browsers
- [iOS][URP] The screen flickers and the "Execution of the command buffer was aborted due to an error during execution" error is thrown continuously
- Shortcut Manager shows empty conflict filter when resolving runtime conflicts involving different contexts