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[Themes] Position Width (W) Text is clipped in Sprite Editor window with...
Position Width (W) Text is clipped in Sprite Editor window with Inter(Default) font. Steps to repro: 1. Open the attached project. ... Read more
[HDRP] Blinking on mac due to Ambient Occlusion
Open HDRP template Find a camera angle like in the video. The blinking can be visible in editor or standalone. If you turn off the ... Read more
Shadows are not displayed in Game View when Physical Camera component is...
How to reproduce: 1. Open user's attached project 2. Open 'SampleScene' Scene 3. Move 'Cube Center' GameObject along the positive X-... Read more
Area Light Gizmo becomes stretched when changed in 2D mode
Reproduction steps: 1. Open the attached project named Case_1182911 2. Select the Area Light in the Hierarchy 3. Drag the middle poi... Read more
Map index on trigger does not correspond to map index of trigger state, ...
-e :A specific setup with the new Input System causes an error to be logged and further input to break. -repro: --Connect a gamepa... Read more
Checkbox for "Scripts" parameter in Gizmos Menu is Overlapped by a label
Reproduction steps: 1. Create a new project 2. Open the Gizmos Menu 3. Observe the checkbox near the "Scripts" parameter Expected r... Read more
Changing ip address of cache server v2 doesn't reconnect.
When changing the ip address for the v2 cache server it does not connect to the new address. This applies to both global and project... Read more
[Playables] PlayableGraph.Evaluate() has no effect if called in Start()
How to reproduce: 1. Open the attached "PlayableEvaluateStart.zip" project 2. Open scene "SampleScene" 3. Enter Play mode 4. In the ... Read more
[Themes] Unity keeps refreshing on mouse pointer up when font is changed...
Unity keeps refreshing on mouse pointer up when font is changed and tree is selected in Project Browser. Refer the attached gif Ste... Read more
Performance downgrade in Play Mode while being in Prefab Mode
Steps to repro: 1. Open attached project "Performance Issue.zip" 2. Make sure you are in Level_1 scene (Assets/Levels/1 world/Level_... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Draw Additional Lights Shadowmap" calls increase when custom MaterialBlockProperty is used
- Crash on _platform_memmove when importing the "Dragon Crashers - URP 2D Sample Project" to a new 2D project
- "Shader is not supported on this GPU" warnings and and shaders are not loading when building the project for non-Chromium browsers
- [iOS][URP] The screen flickers and the "Execution of the command buffer was aborted due to an error during execution" error is thrown continuously
- Shortcut Manager shows empty conflict filter when resolving runtime conflicts involving different contexts