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[ShaderGraph] fails to compile with "redefinition of transposeTangent" w...
Problem first appears in SRP 5.9.1. Does not reproduce in 5.7.1. Reproduces 7.0.1, and in latest version of SRP master branch (did n... Read more
Reflection probe view dir and normal inputs are in object space by defau...
Repro steps: Create a reflection probe node Expected result: the inputs are in world space Actual result: the inputs are in object s... Read more
Game Object static toggle text crops when static toggle is ticked after ...
How to reproduce: 1. Create a new project 2. Open SampleScene scene 3. Select any Game Object in Hierarchy and create a prefab from ... Read more
[Linux] [Android] IL2CPP build fails with Access denied error, insuffici...
How to reproduce: 1. Create or open any project with a Unity version that was downloaded through the Hub (along with the Android SDK... Read more
[Linux] [Android] OpenJDK downloaded through Hub is not recognized in th...
How to reproduce: 1. Create or open any project in 2019.3 that was downloaded through the Hub (along with OpenJDK) 2. Navigate to Ed... Read more
Text elements placed over Image creates additional batch for Font Texture
How to reproduce: 1. Open the "Text batch.zip" project 2. Open the "SampleScene" scene 3. Window > Analysis > Frame Debugger >> Enab... Read more
Applying changes to root prefab in a nested prefab re-adds a component e...
How to reproduce: 1. Open the attached project 2. Open the "SampleScene" scene 3. Remove Mesh Renderer component of Cube > Sphere 4.... Read more
[Code Optimization] "Debug"/"Release" Mode not updated after Editor restart
Reproduction steps: 1. Open "optimization_tests.zip" project 2. "Preferences" -> "General" -> "Code Optimization on Startup" -> "Deb... Read more
[2018.4][UWP] Exception is thrown 'Unable to find method PostprocessStac...
Steps to reproduce: 1. Create a new project 2. Switch platform to UWP 3. Build and open Visual Studio solution 4. Build project Res... Read more
UIElements elements are not redrawn correctly
STR 1) With trunk, open any project 2) Open the UIElements debugger 3) Expand elements on the left side in the debugger 4) Select o... Read more
All about bugs
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Latest issues
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