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0
votes
Fixed

Sub Emitter particle's width is twice its height when Separate Axes in t...

Visual Effects - Legacy

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Sep 20, 2019

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Version/s: 2018.4.0f1, 2018.4.9f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached project "Any3D.zip" 2. Load "SampleScene" scene 3. Observe the particles in Game view Expect... Read more

0
votes
Fixed

[Visual Effect Graph] Properties under "Multiply Node" are distorted on ...

Package: Visual Effect Graph

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Sep 20, 2019

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Version/s: 7.1.1

All properties under "Multiply Node" get distorted while selecting settings dropdown on adding or modifying Properties under Subgrap... Read more

0
votes
Fixed

[Visual Effect Graph] Unable to delete Texture.pCache asset from Project...

Package: Visual Effect Graph

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Sep 20, 2019

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Version/s: 7.1.1

Unable to delete Texture.pCache asset from Project Window as well as it can not be deleted from File Explorer, Refer attached video.... Read more

1
votes
Fixed

[Linux] Column layout menu does not appear on burger button in Project W...

Linux

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Sep 20, 2019

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Version/s: 2020.1.0a5

The column layout menu does not appear on the burger button. It appears outside the Project Window. Refer attached video. Steps to ... Read more

0
votes
Fixed

[Linux] [IMGUI] Inspector Window does not resize with 2/3, 4 Split, Defa...

Linux

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Sep 20, 2019

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Version/s: 2020.1.0a5

Inspector Window is not resized with 2/3, 4 split, Default and Tall windows layout. Steps to Repro: 1. Create an empty project 2. C... Read more

0
votes
Fixed

[DX12] Requesting sRGB RenderTexture in Linear editor is wrong

DirectX12

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Sep 20, 2019

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Version/s: 2019.3.0a12

Linear Editor only. Steps: 1.download attached project 2. Make sure you are using Linear color space (PlayerSettings) 2. open repro... Read more

0
votes
By Design

Depth-only RenderTexture allocates too much GPU memory on D3D11 and D3D12

Texture

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Sep 17, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a3

How to reproduce: 1. Open attached project "d3d-depth-only-rt-overallocates.zip" and scene "SampleScene" 2. Enter Play mode 3. Laun... Read more

5
votes
Fixed

[iOS] [GLES2] Stencil buffer doesn't work

OpenGL

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Sep 16, 2019

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Version/s: 2019.2, 2019.2.5f1, 2020.1

Reproduction steps: 1. Open the attached project. 2. Make sure Graphics API is set to OpenGLES2. 3. Build and run it on an iOS devic... Read more

0
votes
Won't Fix

"Jobs can only create Temp memory" error is thrown when using ExclusiveE...

Package: Entity Component System (ECS)

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Aug 30, 2019

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Version/s: 2019.1.0b7, 2019.2.0b1, 2019.3.0a10, 2019.3.0b1, 2020.1.0a1

Steps to reproduce: 1. Open the attached project "1180476.zip" 2. Open "SampleScene" 3. Enter the Play mode 4. Observe the console ... Read more

0
votes
Fixed

2D Animation package performance has degraded in newer (2.2.0 P4 and lat...

Package: 2D Animation

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Aug 04, 2019

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Version/s: 2.2.0 Preview 4

How it was tested: 1. Created a new project 2. Added assets from ("REPRO.zip") 3. Added 4 copies of ("agate.psb") asset to the Scene... Read more

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