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Physics2D.CircleCast(origin, radius, direction, layerMask) ignores the l...
How to reproduce: 1. Open the "Physics_Test.zip" project 2. Open the "Physics2D.unity" scene 3. Enter Play Mode 4. Check the Console... Read more
Error in console while searching in Quick Search after switching a scene...
How to reproduce: 1. Open the attached "QuickSearchError.zip" project 2. Open "SampleScene" 3. Open the Quick Search window and type... Read more
[Universal RP] Material log uses the term LWRP
When the Universal RP log writes to the console, it uses the term "LWRP". 1. Open Unity 2. Open the attached project 3. Take the at... Read more
[Android] Crash on Android x86 when attempting to use JNI methods on a b...
Repro steps: 1. Open the attached project 2. Switch build target to Android 3. Build and run on Android 4. Press the "Test JNI!" but... Read more
Errors are thrown after Middle-Clicking on GameObject when the GameObjec...
How to reproduce: 1. Open the attached user's project (case-1183667-Project.zip) 2. Open the SampleScene 3. Click on the GameObject ... Read more
Target Platform resets to Current Platform when Hub is restarted
Repro steps: 1. In the Hub, set the Target Platform of your project 2. Open the project and close it when it loads fully 3. Open Uni... Read more
Profiler Window looses some window state on domain reload
Steps to Reproduce: 1. Open the Profiler Window 2. Select the CPU module, and switch to hiearchy view 3. Change the Columns, sorting... Read more
GameObjects with custom shader are rendered differently in Scene and Gam...
How to reproduce: 1. Open the attached 'project-1178367.zip' project 2. Load 'DepthTest' scene 3. Observe and compare the Scene and ... Read more
[Lightweight Render Pipeline]Icon of Light Type in 2D Lighting is distorted
Edge of the icon of Light Type in 2D Lighting has an improper white line Steps to Reproduce: 1. Open Attached project 2. Select Hi... Read more
[VCS] Improve Perforce disconnection workflow (auto-reconnect, better 'w...
Perforce workflow if a server gets down or there's a network glitch is not ideal. Some ideas: - Inspector VCS status bar could have... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Draw Additional Lights Shadowmap" calls increase when custom MaterialBlockProperty is used
- Crash on _platform_memmove when importing the "Dragon Crashers - URP 2D Sample Project" to a new 2D project
- "Shader is not supported on this GPU" warnings and and shaders are not loading when building the project for non-Chromium browsers
- [iOS][URP] The screen flickers and the "Execution of the command buffer was aborted due to an error during execution" error is thrown continuously
- Shortcut Manager shows empty conflict filter when resolving runtime conflicts involving different contexts