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Property order is inconsistent between TL & AW
The property list in the Timeline in-line curves are ordered differently than in the Animation Window property list. AW: predefined... Read more
[IMGUI] Bindings dropdown Icon is not getting clicked in Playable Director
Bindings dropdown Icon is not getting clicked in Playable Director. Steps to repro: 1. Create a new project. 2. Gameobject > Creat... Read more
[VCS] Perforce/etc. settings could really use a separate entry in Projec...
Today they are under "Editor" section, which is not very discoverable. Maybe a separate "Version Control" section? Read more
[Oculus] Cannot build for Oculus Quest in 2018.4 when using .Net 3.5
New projects created in 2018.4 default to .Net 4.x. If a user upgrades an old project or starts a new one and that uses the deprecat... Read more
Painted holes in terrain don't show up in universal RP
Versions tested: 7.0.1 8.0.0 (eca116d0f3) Repro steps: 1. Use a project with Universal 2. Create a terrain 3. Select the terrain and... Read more
Fbx model's textures are not extracted when selecting 'Extract Textures'...
How to reproduce: 1. Open user's attached '_pubgTest.zip' project 2. Select 'TestCube' in the Project Browser 3. Select Materials Ta... Read more
Can't change Animation Clip with AnimationOverrideController when Animat...
How to reproduce: 1. Open attached project ("animatoroverridecontroller-bug.zip") 2. Enter PlayMode 3. Press 'a' in keyboard Expect... Read more
Draw Mode's dropdown 'Show Lightmap Resolution' option is cropped
How to reproduce: 1. Open user's attached '19.3.b3.zip' project 2. Select Draw Mode dropdown in the Scene View 3. Observe the Draw M... Read more
Visual Element overlays Text Input in the Editor Window
How to reproduce: 1. Open the user's attached 'New Unity Project (3).zip' project 2. TestWindow > ReproIssue 3. Observe the text fie... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Draw Additional Lights Shadowmap" calls increase when custom MaterialBlockProperty is used
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- "Shader is not supported on this GPU" warnings and and shaders are not loading when building the project for non-Chromium browsers
- [iOS][URP] The screen flickers and the "Execution of the command buffer was aborted due to an error during execution" error is thrown continuously
- Shortcut Manager shows empty conflict filter when resolving runtime conflicts involving different contexts