Search Issue Tracker
Fixed in 7.1.5
Votes
0
Found in [Package]
2019.3.0a1
2019.3.0b3
Issue ID
1184049
Regression
Yes
[Lightweight Render Pipeline]Icon of Light Type in 2D Lighting is distorted
Edge of the icon of Light Type in 2D Lighting has an improper white line
Steps to Reproduce:
1. Open Attached project
2. Select Hierarchy > Freeform Light 2D > Inspector > Light2D > LightType
Expected Result: Icon of the Light Type should be proper
Actual Result: Edge of the icon of Light Type in 2D Lighting have an improper white line
Reproducible on: 2019.3.0b3, 2019.3.0b1, 2019.3.0a1
Working fine on: 2020.1.0a4, 2019.2.1f1
Environment: Windows 10 and Mac 10.14
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Silicon] Crash on mono_get_hazardous_pointer when disconnecting Bluetooth Headhpones while in Play Mode
- Switching Project when importing complete project does not import all assets and project opens incomplete
- [Linux] Input.mouseScrollDelta is inconsistent when limiting framerate
- Undoing the branch rotation resets only wireframe and not mesh when undoing the action first time after launching the project
- Asset Bundles retain their previous hash and CRC values when an object within a bundle is changed and rebuilt
Resolution Note (fix version 7.1.5):
Fixed on Universal RP 7.1.5
NOTE: The Generic Script Icon is used instead. Future fix on the icons is in Development.