Search Issue Tracker
Fixed in 7.1.5
Votes
0
Found in [Package]
2019.3.0a1
2019.3.0b3
Issue ID
1184049
Regression
Yes
[Lightweight Render Pipeline]Icon of Light Type in 2D Lighting is distorted
Edge of the icon of Light Type in 2D Lighting has an improper white line
Steps to Reproduce:
1. Open Attached project
2. Select Hierarchy > Freeform Light 2D > Inspector > Light2D > LightType
Expected Result: Icon of the Light Type should be proper
Actual Result: Edge of the icon of Light Type in 2D Lighting have an improper white line
Reproducible on: 2019.3.0b3, 2019.3.0b1, 2019.3.0a1
Working fine on: 2020.1.0a4, 2019.2.1f1
Environment: Windows 10 and Mac 10.14
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ScrollView speed is slower when entering Play mode
- UI Builder elements disappear and "Semantic - Unknown template name" error appears when changes to "Template" parameter are saved
- Renderers outside Light Probe hull use incorrect Ambient Probe values when "Renderer Light Probe Selection" is set to "Use Ambient Probe" and "Light Probes" on Mesh is set to "Blend Probes"
- ArgumentNullException error occurs when selecting a Camera in the Hierarchy with the Scene view open
- Clicking 'Open Editor Log' through the Console fails to open redirected Logs when relative Log files exist outside of the Project root
Resolution Note (fix version 7.1.5):
Fixed on Universal RP 7.1.5
NOTE: The Generic Script Icon is used instead. Future fix on the icons is in Development.