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ArgumentException: Getting control 0's position in a group error is thro...
Repro steps: 1. Open user attached project 2. In the Hierarchy, select "Planar Reflection Probe" object 3. Add a Planar Reflection ... Read more
Screen position out of view frustum errors thrown when setting Planar Re...
Repro steps: 1. Open user attached project 2. In the Hierarchy, select "Planar Reflection Probe" object and add a Planar Reflection ... Read more
[LWRP] GameObject's shadow is not animated when Skinned Mesh Renderer's ...
How to reproduce: 1. Open user's attached 'DE-Ghost.zip' project 2. Open SampleScene 3. Turn off 'Maximize on Play' in Game View 4. ... Read more
OnDemandRendering with reports RenderTexture Exception
Using the OnDemandRendering API commands such as OnDemandRendering.renderFrameInterval yields Exceptions in the console in Play Mode... Read more
Editor crashes when undocking/docking Preview window
To reproduce: 1. Open attached project ("case_1183442.zip") 2. Select "New Material" material from Assets 3. In the Inspector window... Read more
Profiler Record Option Doesn't Save
Reproduction Steps:: 1. Open Profiler Window 2. Toggle Record state to off 3. Close Unity Editor 4. Reopen Unity Editor and Profiler... Read more
[iOS] UnityWebRequest sends incorrect Content-Length when uploading data...
How to reproduce: 1. Open the attached project 2. Open the "SampleScene.unity" scene 3. On WebRequestTest object set "Request API Ty... Read more
[HDRP] HDR becomes disabled when Cameras in the Scene don't have the sam...
Steps to reproduce: 1. Open user's attached project "Overlaid_Camera_Built-in_Render_Pipeline.zip" 2. Open "SampleScene" 3. To see t... Read more
[Android] system resolution is not set to 4K when running on 4K display
Reproduction steps: 1. Open "1178233" project 2. Build & Run for Android 3. Notice "System width", "Render width" and "Resolution w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- DisplayDialogComplex crashes with a long content string containg Cyrillic chars
- "Draw Additional Lights Shadowmap" calls increase when custom MaterialBlockProperty is used
- Crash on _platform_memmove when importing the "Dragon Crashers - URP 2D Sample Project" to a new 2D project
- "Shader is not supported on this GPU" warnings and and shaders are not loading when building the project for non-Chromium browsers
- [iOS][URP] The screen flickers and the "Execution of the command buffer was aborted due to an error during execution" error is thrown continuously