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Silent Crash on SetBoneWeights when there are more than 4 bone weights p...
How to reproduce: 1. Open attached project (SetWeightsCrashUpdated.zip) 2. Enter the Play Mode Reproducible with: 2019.3.0a3, 2019.... Read more
Force Text setting for Asset Serialization doesn't get applied to all as...
Steps: 1. Clean up setting to default. Check that Asset Serialization mode in Unity is set to Force Text. 2. Create a new project 3.... Read more
GUI.TextArea and GUI.TextField are broken on UWP
Steps to reproduce: 1. Download attached project 2. Switch platform to UWP 3. Build project (Scene: 'ResolutionScene') 4. Run On loc... Read more
Render Texture Enable Mip Maps field is active but cannot be enabled whe...
To reproduce: 1. Open attached project ("case_1182462.zip") 2. Open Assets > Select "Test" Render Texture 3. In the Inspector window... Read more
[hlsl2glsl -> HLSLcc][iOS][OpenGLES2]Reduced precision in shader floats ...
How to reproduce: 1. Open the attached ShaderPrecision.zip project 2. Open the "MainScene" in the Assets folder 3. Make sure that O... Read more
[Universal RP][Android] Nothing is rendered on PowerVR devices
How to reproduce: 1. Download and open project from https://github.com/Verasl/BoatAttack 2. Build and run a project on Android Expe... Read more
[HDRP] Maximum light count of Area and Punctual lights are not treated s...
Steps to reproduce: 1. Open attached project 2. Select HDRenderPipelineAsset 3. Observe that Lights section Maximum Punctual On Scre... Read more
[HDRP] Maximum Light Count takes into account far distant lights not vis...
Steps to reproduce: 1. Open attached project 2. Select HDRenderPipelineAsset 3. Observe the Lights sections Maximum Punctual on Scre... Read more
Text Cursor jumps between lines on Text Areas when using "Home" & "End" ...
Reproduction steps: 1. Open the attached Project "1182094.zip" 2. Open the Scene "dawdaw" and select "Text" GameObject 3. Within the... Read more
[VCS] Can't Get Latest for Added files and writable files cannot be repl...
How to reproduce: 1. Create a new project in your preferred workspace and open it 2. Connect it to Perforce and submit the initial p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- DisplayDialogComplex crashes with a long content string containg Cyrillic chars
- "Draw Additional Lights Shadowmap" calls increase when custom MaterialBlockProperty is used
- Crash on _platform_memmove when importing the "Dragon Crashers - URP 2D Sample Project" to a new 2D project
- "Shader is not supported on this GPU" warnings and and shaders are not loading when building the project for non-Chromium browsers
- [iOS][URP] The screen flickers and the "Execution of the command buffer was aborted due to an error during execution" error is thrown continuously