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Color artifacts are visible around Unity balls in Measured Materials sce...
How to reproduce: 1. Create and open a new Unity project with HD-RP template 2. Import 'Measured Materials' asset from the Asset Sto... Read more
Expanding all nodes of an endless tree that is using [SerializeReference...
How to reproduce: 1. Open user-submitted project (SerializeReference) 2. Select 'New Some Thing' Asset in the Project window 3. In t... Read more
[ShaderGraph] Shaders break when Editor version is upgraded
How to reproduce: 1. Open VM > Bug Attachments > '1180459-Shader-Graph-issue.zip' project in 2019.2.5f1 version 2. Reopen the attach... Read more
[UWP][2018.4] Linear to gamma conversion error with HDR camera rendering...
Steps to reproduce: 1. Download 1183306_repro.zip and open "new" scene 2. Switch platform to UWP and Build project 3. Build VS solut... Read more
Quaternion To Matrix conversion failed error thown when Planar Reflectio...
Repro steps: 1. Open user attached project 2. In the Hierarchy, select "Planar Reflection Probe" object and add a Planar Reflection ... Read more
[SerializeReference] managedReferenceFullTypename is empty when serializ...
1 ) Open attached project 2 ) Select "New Serialize Reference Editor Bug.asset" 3 ) Notice that in the inspector the class that does... Read more
Terrain Tools package causes Package Manager filter to not work after us...
How to reproduce: 1. Open the attached "TerrainTools PManager Issue.zip" project 2. Open the Package Manager 3. Wait a couple of sec... Read more
Compiler Output warnings and errors are placed outside of the stderr sec...
How to reproduce: 1. Download the user-submitted project(2017test) 2. Build it via CMD/Terminal along with the -batchmode argument 3... Read more
Destroy may not be called from edit mode errors thown when changing Plan...
Repro steps: 1. Open user attached project 2. In the Hierarchy, select "Planar Reflection Probe" object and add a Planar Reflection ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- DisplayDialogComplex crashes with a long content string containg Cyrillic chars
- "Draw Additional Lights Shadowmap" calls increase when custom MaterialBlockProperty is used
- Crash on _platform_memmove when importing the "Dragon Crashers - URP 2D Sample Project" to a new 2D project
- "Shader is not supported on this GPU" warnings and and shaders are not loading when building the project for non-Chromium browsers
- [iOS][URP] The screen flickers and the "Execution of the command buffer was aborted due to an error during execution" error is thrown continuously