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Having a struct in the global CBuffer makes OpenGLCore and GLES3 targets...
Reproduction steps: 1. Add the attached shader "GLES3_GLCore_missing_Globals_reflection.shader" to a project2. Select the shader3. I... Read more
Progressive Lightmappers do not support translucent materials
Reproduction: 1) Open the attached project2) Notice the lamp is using a translucent material, its color is produced by the point lig... Read more
Mesh crashes the mesh importer
Repro:1. Open attached project2. Right-click the FBX in the project3. Select import Expected: The mesh importsObserved: The editor c... Read more
[Sprites] The Particle System does not support V2 sprite atlases
Repro steps:1. Open the attached project.2. Observe that only 1 sprite is showing.3. Select the particle system and observe the erro... Read more
Mesh crashes the mesh importer
Repro:1. Open attached project2. Right-click the FBX in the project3. Select import Expected: The mesh importsObserved: The editor c... Read more
[Shader Graph] Scroll bar in the blackboard is not usable because of ove...
Steps To Reproduce:1. Create a new Project2. Window > Package Manager>Shader Graph> Import3. Project > Shader > Creat... Read more
Mesh crashes the mesh importer
Repro:1. Open attached project2. Right-click the FBX in the project3. Select import Expected: The mesh importsObserved: The editor c... Read more
GL shader reflection is truncated or crash occurs when struct is used fr...
Reproduction steps: 1. Add the attached shader "GLES3_GLCore_struct_name_reflection_truncation.shader" to a project2. Select the sha... Read more
[WebGL] "Failed running command python2" error is thrown when trying to ...
How to reproduce:1. Open the attached project2. Open the Build Settings (File->Build Settings)3. Switch to WebGL Platform4. Enabl... Read more
Exception object is null when there are multiple catch blocks with the s...
Reproduction steps:1. Open user's project "UnityDebuggerRepro.zip"2. Open "SampleScene" Scene3. Open a project (any project, can be ... Read more
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