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0
votes
Fixed

Debug symbols are not being stripped from builds

MacOS

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Apr 17, 2018

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Version/s: 2018.1.0f1

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1
votes
Fixed

[AR FOUNDATION] GCAlloc is using 1.8kb when built on Android

Package: ARCore

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Mar 20, 2023

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Version/s: 5.0.6, 5.1.0-pre.6

Reproduction steps:1. Open the attached Project “BugRepro”2. Open Build Settings and enable Autoconnect Profiler3. Build and Run on ... Read more

0
votes
Not Reproducible

Editor crash when calling RepaintImmediately followed by Close on Editor...

MacOS

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Jul 14, 2017

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Version/s: 2017.3.0a1

Editor crashes when calling RepaintImmediately followed by Close on EditorWindow. See included project for three tests, one of which... Read more

0
votes
Fixed

Project Settings vertical separator position is not synchronized with th...

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Sep 06, 2024

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Version/s: 6000.0.15f1

How to reproduce:1. Create and open a new project2. Open the “Project Settings“ in (Edit > Project Settings) in the Toolbar3. Cli... Read more

0
votes
Fixed

Reserved memory breakdown is not shown in Memory Profiler when "Show Res...

Package: Memory Profiler

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Aug 05, 2025

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Version/s: 1.1.6

Reproduction steps:1. Open the attached “BugRepro” project2. Make sure that the memory breakdown is enabled (Edit > Preferences &... Read more

0
votes
Fixed

IL2CPP build fails when disabledFlag.HasFlag() is used

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Feb 21, 2024

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Version/s: 2021.3.35f1

How to reproduce:1. Open the user-attached project “Repro project - IL2CPP build error”2. Build the project3. Observe the results Ex... Read more

0
votes
Fixed

[Quest][URP] Lens Flare is not visible in Scene when project is built fo...

Package: Scriptable Render Pipeline Universal

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Feb 27, 2022

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Version/s: 12.1.4

Reproduction steps:1. Open the "SampleScene" Scene in the attached project "LightFlaresTest.zip"2. Go to Edit > Project Settings ... Read more

0
votes
Not Reproducible

PlasticSCM errors appear when creating a new project

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Sep 05, 2024

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Version/s: 2021.3.25f1

Reproduction steps:1. Open Unity Hub2. Select “New project”3. Select one of the affected versions4. Select the “3D (Built-In Render ... Read more

1
votes
Fixed

[XCode] [iOS] "UNITY_USES_REMOTE_NOTIFICATIONS" is set to 1 by default

Mobile

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Feb 18, 2017

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Version/s: 5.5.1f1

Reproduction steps:1. Create new project2. Build to iOS platform3. Open Xcode project4. Open "Classes/Preprocessor.h" code5. Notice ... Read more

0
votes
Fixed

PlasticSCM plugin fails to load in OS X El Capitan

Version Control

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May 16, 2016

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Version/s: 5.4.0b17

Reproduction Steps:1. Open any project on OS X El Capitan2. Change Version Control Mode to PlasticSCM3. Notice error and warning in ... Read more

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