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Under Consideration for 6000.6.X

Votes

0

Found in

6000.0.69f1

6000.3.10f1

6000.4.0b11

6000.5.0a8

6000.6.0a1

Issue ID

UUM-135765

Regression

No

Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows

Project Browser

-

Steps to reproduce:

  1. Create a new project using the High Definition 3D template
  2. Create a new Decal Projector GameObject (GameObject > Rendering > HDRP Decal Projector)
  3. Select the newly created Decal Projector GameObject in the Hierarchy window
  4. Click on the "DefaultHDDecalMaterial" in the Inspector window under the HDRP Decal Projector component
  5. Click the "New" button and select "HDRP Decal"
  6. Press Enter
  7. Observe the Editor

Actual results: The Asset is created in a Package folder, and "New HDRP Decal.mat has no meta file, but it's in an immutable folder.", "Render Graph Execution error", "InvalidOperationException: Material needs to enable instancing for use with DrawMeshInstanced." errors are thrown

Expected results: The Asset is created in the Assets folder

Reproducible with versions: 6000.0.69f1, 6000.3.10f1, 6000.4.0b11, 6000.5.0a8

Tested on (OS): MacOS Silicon Tahoe 26.2

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