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[AR][Android] ARfoundation noticeable tracking lag on Android devices
Steps to reproduce:1. Open user attached project2. Build & Run to a mobile device3. Tap and place about 30 objects4. Shake the d... Read more
AR Camera does not work with Video Player on ARCore
Copied from https://github.com/Unity-Technologies/arfoundation-samples/issues/7 "I tried out AR Foundation a little by placing a pla... Read more
[XR][Android] Crash on Android 14 due to ARCore package not specifying o...
Reproduction steps:1. Open the attached project “ARProject”2. Ensure that Target API Level is set to API Level 34 at (menu: Edit >... Read more
Soft Shadows are not working on Meta Quest 2 when ARCore is in the project
How to reproduce:1. Open the attached project "Shadow test.zip"2. Build And Run the project on Meta Quest 2 Expected results: Shadow... Read more
[Android][ARCore] Camera stuttering when Multithreaded Rendering is enab...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“ scene3. Build and Run for Android4. Accept Camera p... Read more
Texture errors are logged in the Development Console when Graphics API i...
Reproduction steps:1. Open the attached “AR Mobile Template“ project2. In the Build Settings, enable Development Build option3. Buil... Read more
[AR FOUNDATION] GCAlloc is using 1.8kb when built on Android
Reproduction steps:1. Open the attached Project “BugRepro”2. Open Build Settings and enable Autoconnect Profiler3. Build and Run on ... Read more
Google ARCore error isn't fixed when pressing the fix button in Project ...
Reproduction steps: 1. Open user attached project "My project.zip"2. Open Edit > Project Settings > Project Validation3. Press... Read more
[Android][AR] Building an ARCore project fails when gradle version is 3.6.0
Repro steps:1. Create a new project2. Add ARCore, ARFoundation packages3. Switch build target to Android and export a gradle project... Read more
[Android][ARCore] Disabling and re-enabling the ARSessionOrigin continuo...
Repro steps:1. Open attached project2. Build and Run on Android3. Enable the AR Session and notice the singe Point Cloud trackable i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ShadowCaster2D shadow flickers in the Editor's Scene and Game Views when Tilemap Shadow Caster's Casting Source is set to Tilemap Collider 2D
- The "all=" prefix is dropped from the Entities Hierarchy search box when a component is selected from the autocomplete drop-down
- Scene and Game views become progressively blurrier each time "Standard” Sub Scene Asset is reimported
- Render Mode does not fall back to "Multi-pass" if "Single Pass Instanced" is unsupported when building project to iOS with MockHMD plugin
- GameObjects' scaling is distorted during Play mode when their Animator component is active