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Expose ScriptableBuildPipeline settings API as the EditorPrefs for sett...
We made obsolete the EditorPrefs path for ScriptableBuildPipeline settings as these were global and not per project. We adopted a js... Read more
[URP] Framedebugger list multi-camera events under one "Render Camera"
Steps: 1. Open attached URPFramedebugger.zip 2. Open SampleScene, hit play 3. Open FrameDebugger, click enable Actual: FrameDebugge... Read more
[HDRP] Buid and Run fails with "Shader error in 'DepthOfFieldGather' " E...
Steps To Reproduce: 1. Create a new HDRP project 2. File > Build Settings > Build and Run Expected Result: Build is completed and s... Read more
[XR Interaction Toolkit] Custom reticle flickers when interacting with UI
Repro steps: 1. Open attached project 2. Build and Run on Quest 3. Point the left controller which has a mesh based reticle to UI A... Read more
[Shadergraph] Properties: Selection events before a reorder don't load f...
Repro steps: 1. Create a new shadergraph 2. Create two new vector1 properties 3. Reorder the two properties 4. Select the first prop... Read more
[XR Interaction Toolkit] Line Renderers jitter and their reticles move w...
Repro steps: 1. Open attached project 2. Build and Run on Quest 3. Point both controllers over the UI Actual: The line renderers se... Read more
[Shadergraph] Setting a Texture2D from a valid texture to none does not ...
Also occurs in 9.x.x Repro steps: 1. Open a shadergraph 2. Create a Texture2D property 3. Drag it onto the graph 4. Create a Sample ... Read more
Cannot add key on custom clips with region settings that have a , decima...
To repro this bug, you need to change your system settings so that the decimal separator is , instead of . Suggestion: the Swedish ... Read more
[XR] Windows XR Plugin Remoting cannot connect to HoloLens 1
How to reproduce: 1. Open the attached "XRRemotingTest.zip" project 2. In Menu Toolbar select XR -> Windows XR Plugin Remoting 3. Ch... Read more
[UIElements] ToolbarMenu elements close and immediately reopen when clicked
How to reproduce: 1. Create a new project 2. Open the Package Manager window 3. Click on the "Packages:" drop-down menu 4. Repeat st... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "One or more data file missing for baking set NewScene Baking Set. Cannot load shared data." error in Player when a specific project is built
- Choosing new HDR Colour using RGB values breaks colour on Intensity Selectors
- Rendering/Decal Layer Mask options are different inside Prefab Mode and outside Prefab Mode when the project is upgraded to Unity 6
- Incorrect Realtime GI Light Probes baking when more than one Light Probe Group is used and "Baked Global Illumination" is enabled
- Hovering on the three-dot menu also highlights the tab header near it when not all tabs fit the bar