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Preset Manager from Unified Settings doesn't allow drag and drop anymore
Preset Manager from Unified Settings doesn't allow drag and drop 1. What happenedBefore Unified Settings window, the Preset manager ... Read more
[Android] FixedUpdate scheduling is unpredicatable
Steps to reproduce:1. Open attached project2. Observe the logcat output or on screen output3. Observe that FixedUpdate differential ... Read more
[Video] Playing video in Preview throws error in console
Playing video in Preview throws error in console Steps to Reproduce:1. Create new project or open attached project2. Select mp4_Samp... Read more
First option isn't selected by default when using "Add Component"
Steps to reproduce:1. Create a new project2. On any gameObject, click "Add Component"3. Write any component name or anything for a n... Read more
Cascaded shadows start flickering when the objects are a long distance a...
To reproduce:1. Open the user's attached project2. Play the scene3. Move the Scene view and observe the shadows Expected result: Onl... Read more
[OSX][InputField] OnEndEdit omits the last composition character when us...
When typing Korean, the last composition letter typed to InputField is omitted when User query "GetComponent<InputField>().tex... Read more
[Linux player] pressing function keys enters symbols into text field
-e: see title--regression starts in 2018.2.0b7,broken in 2018.4.2, 2018.3.0a9-- works in 2017.4.x, 2018.1.9 -repro--open attached pr... Read more
[OSX][Shadows] Disabling Shadows in Quality settings doesn't stop Shadow...
To reproduce: 1. Download attached project "UnstoppableShadows.zip" and open in Unity2. Open "SampleScene" scene3. Click Edit > P... Read more
[macOS] A MouseDrag event is called after the final DragExited event whe...
Repro steps:1. Open attached project2. Window -> TestEditorWindow3. Perform a mouse drag and release operation in the window4. Ob... Read more
Oculus Go: when app start from oculus menu, there will be a white screen...
Steps to Reproduce:- Build and run the attached blank project on an Oculus Go. Any blank project will also do.- Quit the app- Launch... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow