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0
votes
Fixed

UI resizes itself on entering play mode

uGUI

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Aug 25, 2017

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Version/s: 2017.3.0a6

Elements of a UI Canvas will resize themselves when entering play mode. This seems to be related to having non-0 offsets/anchors, an... Read more

0
votes
Duplicate

Crash at Unity::Cloth::SetEnabled, when Moving Cloth component, when Ski...

Physics

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Aug 25, 2017

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Version/s: 2017.2.0b8

To reproduce: 1. Create empty object. 2. Add Cloth Component. 3. On Cloth component press 'gear' and select "Move Up". Reproducible... Read more

0
votes
Fixed

Terrain Collider inspector's info is out of bounds, when inspector is sc...

Terrain

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Aug 25, 2017

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Version/s: 2017.2.0b8

To reproduce: 1. Create terrain. 2. Add cloth component. (or any other component which would have "Edit bounds" or "Edit constraints... Read more

0
votes
Fixed

maxSpeed and deltaTime for Vector2.SmoothDamp are not optional

Scripting

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Aug 25, 2017

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Version/s: 2017.1.0p4

To reproduce: 1. Open the project, attached by the tester (smoothDamp.zip) 2. Observe the console 3. Inspect test.cs script Expect... Read more

0
votes
Won't Fix

Joint is attached but no longer functions when connected body is disable...

Physics

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Aug 25, 2017

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Version/s: 2017.1.0p4

To reproduce: 1. Open attached Unity project "DisablingConnectedObjects.zip" 2. Open "TestScene" scene 3. Go into Play mode 4. Disab... Read more

0
votes
By Design

EditorGUI.indent affects property height

IMGUI

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Aug 25, 2017

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Version/s: 5.6.1p1

How to reproduce: 1. Download attached project file 2. Open scene "D" 3. Click on "GameObject" in Hierarchy Window and check at Insp... Read more

0
votes
By Design

Different contained assets shown in manifest, depending on the way an as...

Asset Bundles

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Aug 25, 2017

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Version/s: 2017.1.0f3

Reproduction steps: 1. Open project attached (AssetBundleUpdate.zip) 2. See that all 4 assets are included in AssetBundle "bundlea".... Read more

0
votes
Won't Fix

Inconsistent physics ejection when enabling penetrated objects connected...

Physics

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Aug 25, 2017

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Version/s: 2017.1.0p4

How to reproduce: 1. Download attached project file and open "TestScene" 2. Go into Play Mode 3. Select both "Cube A" and Cube B" in... Read more

0
votes
By Design

[iOS, il2cpp] System.DateTime.Now is slow on the first run

IL2CPP

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Aug 25, 2017

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Version/s: 2017.1.0p3

To reproduce: 1. Open project attached by QA 2. Build it for iOS 3. In XCode's top menu bar select Product -> Profile 4. From the in... Read more

0
votes
Fixed

UnitySplash-Cube stays in memory even after splash screen

Profiling

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Aug 26, 2017

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Version/s: 2017.2.0b8

To reproduce: 1. Open attached Unity project "BugReport_UnitySplash-Cube_StaysInMemory.zip" 2. Go to build settings and check "Deve... Read more

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